Local Server2 HUB
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 18h ago · 86.146.176.163:28025
Abstract
We describe the public Rust server Local Server2 HUB, reached at 86.146.176.163:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #15,338 of all servers, the top 69%. It last wiped 13d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 86.146.176.163:28025 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 20:45 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
| Map | Procedural Map |
| Size | 1000 |
| Seed | 1234567 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 140/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 135/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 188/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 81/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 8/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 16/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does Local Server2 HUB run?
The server fps averaged 240 over the last 48 hours, never dropping below 240. The highest number of entities it carried was 4,479, comprising buildings, deployables and all other objects. The peak memory usage was 788 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does Local Server2 HUB have?
A region is not published by Local Server2 HUB. Rust Statistics does not look up the machine's location; it shows where the server says it is. 86.146.176.163:28025 is its address.
A.3What is the online status and reliability of Local Server2 HUB?
Local Server2 HUB is currently offline, with the last sighting 18 hours ago. Based on the uptime it reports, the last restart occurred about 2 hours ago. Its uptime over the last full days (7 days) was 10%, with 17 of 168 hours online. It was first observed on 15 October 2026 by Rust Statistics.
A.4What is the Rust version for Local Server2 HUB?
Rust network protocol 2635 and build 168909 is the version that Local Server2 HUB runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on Local Server2 HUB?
Too few wipes by Local Server2 HUB have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 13 days 13 hours ago.
Player count
A.6What position does Local Server2 HUB occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Local Server2 HUB at #15,338, within the top 69% of ranked servers.
A.7At what level does Local Server2 HUB operate in terms of players?
The last recorded sighting of Local Server2 HUB was 18 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.8What is the meaning of the tags on Local Server2 HUB?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Local Server2 HUB publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Local Server2 HUB be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Local Server2 HUB: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Which settings and rules are in force on Local Server2 HUB?
Its name carries no gather rate for Local Server2 HUB. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for Local Server2 HUB?
Generated by the game from seed 1234567, the procedural map on Local Server2 HUB measures 1,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.12What steps are required to join Local Server2 HUB?
Press F1 inside Rust to open the console and enter client.connect 86.146.176.163:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.