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Local Server2 HUB

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 18h ago · 86.146.176.163:28025

Abstract

We describe the public Rust server Local Server2 HUB, reached at 86.146.176.163:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #15,338 of all servers, the top 69%. It last wiped 13d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,338top 69%
Last wipe13d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123411:0013:0016:0018:0013:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040011:0013:0016:0018:0013:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Local Server2 HUB
Figure 4: The map: Procedural Map, size 1000, seed 1234567. Open on RustMaps.
Table 3: The server's published settings.
Address86.146.176.163:28025
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 20:45 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size1000
Seed1234567

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average140/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average81/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Local Server2 HUB run?

The server fps averaged 240 over the last 48 hours, never dropping below 240. The highest number of entities it carried was 4,479, comprising buildings, deployables and all other objects. The peak memory usage was 788 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Local Server2 HUB have?

A region is not published by Local Server2 HUB. Rust Statistics does not look up the machine's location; it shows where the server says it is. 86.146.176.163:28025 is its address.

A.3What is the online status and reliability of Local Server2 HUB?

Local Server2 HUB is currently offline, with the last sighting 18 hours ago. Based on the uptime it reports, the last restart occurred about 2 hours ago. Its uptime over the last full days (7 days) was 10%, with 17 of 168 hours online. It was first observed on 15 October 2026 by Rust Statistics.

A.4What is the Rust version for Local Server2 HUB?

Rust network protocol 2635 and build 168909 is the version that Local Server2 HUB runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on Local Server2 HUB?

Too few wipes by Local Server2 HUB have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 13 days 13 hours ago.

Player count

A.6What position does Local Server2 HUB occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Local Server2 HUB at #15,338, within the top 69% of ranked servers.

A.7At what level does Local Server2 HUB operate in terms of players?

The last recorded sighting of Local Server2 HUB was 18 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8What is the meaning of the tags on Local Server2 HUB?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Local Server2 HUB publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Local Server2 HUB be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Local Server2 HUB: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Which settings and rules are in force on Local Server2 HUB?

Its name carries no gather rate for Local Server2 HUB. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for Local Server2 HUB?

Generated by the game from seed 1234567, the procedural map on Local Server2 HUB measures 1,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What steps are required to join Local Server2 HUB?

Press F1 inside Rust to open the console and enter client.connect 86.146.176.163:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.