RustID Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 86.15.67.166:28025
Abstract
We describe the public Rust server RustID Test Server, reached at 86.15.67.166:28025. At the last check it held 0 of 500 places, against a seven-day mean of 0 and a peak of 11. It ranks #7,937 of all servers, the top 36%. It makes a new world every few hours (18 this week), so it keeps no wipe schedule.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 36% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 17:536h ago | – | – | – | 0 |
| Tue 27 Oct, 17:106h ago | – | – | – | 1 |
| Tue 27 Oct, 16:247h ago | – | – | – | 1 |
| Tue 27 Oct, 15:048h ago | – | – | – | 0 |
| Tue 27 Oct, 00:0923h ago | – | – | – | 0 |
| Mon 26 Oct, 22:201d ago | – | – | – | 1 |
| Mon 26 Oct, 21:421d ago | – | – | – | 1 |
| Mon 26 Oct, 21:321d ago | – | – | – | 1 |
| Sun 25 Oct, 20:352d ago | – | – | – | 0 |
| Sun 25 Oct, 14:222d ago | – | – | – | 0 |
| Sun 25 Oct, 06:532d ago | – | – | – | 0 |
| Sat 24 Oct, 14:183d ago | – | – | – | 0 |
| Sat 24 Oct, 14:103d ago | – | – | – | 1 |
| Sat 24 Oct, 10:483d ago | – | – | – | 0 |
| Sat 24 Oct, 07:473d ago | – | – | – | 0 |
| Fri 23 Oct, 20:514d ago | – | – | – | 1 |
| Fri 23 Oct, 20:164d ago | – | – | – | 1 |
| Fri 23 Oct, 19:364d ago | – | – | – | 0 |
| Sun 11 Oct, 11:3116d ago | – | – | – | 1 |
| Sun 11 Oct, 10:4316d ago | 1 | halved by day 1 | 12.4 d | 1 |
6Map and settings
| Address | 86.15.67.166:28025 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 22 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 125 on average | 72/300 |
| EU Hub 01EU · groups of 1000+ · 22 on average | 20/3300 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 3 on average | 1/50 |
| A Shockbyte Rust Servergroups of 8+ · 3 on average | 0/40 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10EU · groups of 8+ · monthly · 2 on average | 1/300 |
| New guys play groundgroups of 8+ · 1 on average | 0/5 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is RustID Test Server based?
No region is published by RustID Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 86.15.67.166:28025.
A.2How reliable is RustID Test Server, and is it currently online?
RustID Test Server is currently online. Its uptime over the last full days (7 days) was 99%, with 166 of 168 hours online. The first record of it by Rust Statistics dates to 22 September 2026.
A.3What version of Rust is run on RustID Test Server?
Rust network protocol 2635 and build 168909 is the version that RustID Test Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does RustID Test Server wipe?
No wipe schedule is kept for RustID Test Server, which replaces its world every few hours; those resets do not count as wipes.
Population
A.5How does RustID Test Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts RustID Test Server at #7,937, within the top 36% of ranked servers.
A.6At what level does RustID Test Server operate in terms of players?
At this moment 0 players are on RustID Test Server, which has 500 slots in total. The peak over seven days is 1, against an average of 0. The busiest hour of the last 48 is 16:00 UTC, averaging 1 players.
Tags and filters
A.7What is the meaning of the tags on RustID Test Server?
gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags RustID Test Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can RustID Test Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RustID Test Server: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules, settings, map
A.9What are the settings and rules that govern RustID Test Server?
Its name carries no gather rate for RustID Test Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
How to join
A.10What is the process for joining RustID Test Server?
Enter client.connect 86.15.67.166:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp500 | Max players. The slot count is 500. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.