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Vicc | PvE Modde

Rust Statistics

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Offline · checked 19d ago · 86.221.163.172:28015

Abstract

We describe the public Rust server Vicc | PvE Modde, reached at 86.221.163.172:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,825 of all servers, the top 72%, and #2549 in EU. It last wiped 20d ago.

Keywordsmodded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,825top 72%; #2549 in EU
Last wipe20d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 72% of all ranked servers, the top 88% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.3 daysbetween real wipes
Wipe-day peak1players, last three wipes
Fri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 9 Oct, 01:2220d ago 1 – running 0
Thu 8 Oct, 19:0520d ago 1 – 0.3 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address86.221.163.172:28015
RegionEU
Max players20
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 01:22 UTC
Hostname–
First seen7 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], modded servers by player count [3], live pve population [4] and servers wiping soon [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average314/2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average90/100
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 33 on average52/200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average22/200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average35/140
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average16/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Vicc | PvE Modde?

In Europe, according to its own listing, Vicc | PvE Modde appears with the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 86.221.163.172:28015.

A.2What is the online status and reliability of Vicc | PvE Modde?

Vicc | PvE Modde is currently offline, with the last sighting 19 days 7 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 7 October 2026.

A.3What version of Rust is run on Vicc | PvE Modde?

The version of Rust on Vicc | PvE Modde is network protocol 2634 and build 167231, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on Vicc | PvE Modde?

Too few wipes by Vicc | PvE Modde have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 20 days 16 hours.

A.5What characterises wipe day on Vicc | PvE Modde?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6What position does Vicc | PvE Modde occupy in the ranking of Rust servers?

The seven-day player-hours ranking gives Vicc | PvE Modde #15,825, in the top 72% of ranked servers and #2,549 in Europe.

A.7How would you characterise the player activity on Vicc | PvE Modde?

The last recorded sighting of Vicc | PvE Modde was 19 days 7 hours ago; it is offline now.

Tags and filters

A.8How should the tags on Vicc | PvE Modde be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167231 (Build): Build 167231 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): Europe is the region it appears under in the server browser, which Vicc | PvE Modde publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Vicc | PvE Modde be found among the Rust Statistics lists and filters?

European Rust servers, Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that Vicc | PvE Modde fits. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern Vicc | PvE Modde?

The name of Vicc | PvE Modde states no gather rate. The group cap is 8 players, which is the default in the game. pve is the game mode here; players cannot fight each other. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on Vicc | PvE Modde?

The game generates the map on Vicc | PvE Modde; that format is procedural.

How to join

A.12What steps are required to join Vicc | PvE Modde?

Press F1 inside Rust to open the console and enter client.connect 86.221.163.172:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,EU,^p,gmrust,cs167231,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp20Max players. 20 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167231Build. Build 167231 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.