DeadInTen | Mixed PVE/PVP | Modded with QOL
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 86.30.113.113:28015
Abstract
We describe the public Rust server DeadInTen | Mixed PVE/PVP | Modded with QOL, reached at 86.30.113.113:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #12,132 of all servers, the top 54%. It last wiped 18d ago.
Keywordsmodded carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 54% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7.3 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 50% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 10 Oct, 16:2818d ago | 1 | – | running | 1 |
| Sat 3 Oct, 09:1325d ago | 3 | halved by day 1 | 7.3 d | 0 |
| Thu 1 Oct, 20:09fw26d ago | 3 | – | 1.5 d | 1 |
| Tue 15 Sep, 16:3843d ago | 1 | held half | 16.1 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 86.30.113.113:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 16:28 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 1467440566 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 205/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average | 126/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 19/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of DeadInTen | Mixed PVE/PVP | Modded with QOL smooth?
The server fps averaged 60 over the last 48 hours, never dropping below 60. Buildings, deployables and all other world objects counted together reached a maximum of 157,295 entities. Its highest memory usage was 3,060 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is DeadInTen | Mixed PVE/PVP | Modded with QOL based?
A region is not published by DeadInTen | Mixed PVE/PVP | Modded with QOL. Rust Statistics does not look up the machine's location; it shows where the server says it is. 86.30.113.113:28015 is its address.
A.3How reliable is DeadInTen | Mixed PVE/PVP | Modded with QOL, and is it currently online?
Right now, DeadInTen | Mixed PVE/PVP | Modded with QOL is offline, and the last time it was seen was 43 hours ago. It last restarted around 29 minutes ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 3 were served, an availability of 2%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on DeadInTen | Mixed PVE/PVP | Modded with QOL?
DeadInTen | Mixed PVE/PVP | Modded with QOL is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5When are wipes carried out on DeadInTen | Mixed PVE/PVP | Modded with QOL?
Prediction of the next wipe is impossible for DeadInTen | Mixed PVE/PVP | Modded with QOL, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 18 days 2 hours ago.
A.6How would you describe wipe day on DeadInTen | Mixed PVE/PVP | Modded with QOL?
Recent wipes saw an average peak of 2 players. The crowd reached its maximum 0 hours after the latest wipe. For 50% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 1.
Population
A.7What position does DeadInTen | Mixed PVE/PVP | Modded with QOL occupy in the ranking of Rust servers?
Ranked by player hours across seven days, DeadInTen | Mixed PVE/PVP | Modded with QOL holds #12,132, in the top 54% of all ranked servers.
A.8At what level does DeadInTen | Mixed PVE/PVP | Modded with QOL operate in terms of players?
DeadInTen | Mixed PVE/PVP | Modded with QOL is not online now; 43 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 23:00 UTC, with an average of 1 players.
Tags and filters
A.9How should the tags on DeadInTen | Mixed PVE/PVP | Modded with QOL be interpreted?
Tags from DeadInTen | Mixed PVE/PVP | Modded with QOL, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can DeadInTen | Mixed PVE/PVP | Modded with QOL be found among the Rust Statistics lists and filters?
The Rust Statistics lists that DeadInTen | Mixed PVE/PVP | Modded with QOL fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.11Under what rules and settings does DeadInTen | Mixed PVE/PVP | Modded with QOL operate?
The name of DeadInTen | Mixed PVE/PVP | Modded with QOL states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on DeadInTen | Mixed PVE/PVP | Modded with QOL?
The game generates DeadInTen | Mixed PVE/PVP | Modded with QOL's procedural map at size 5,000, from seed 1467440566. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What steps are required to join DeadInTen | Mixed PVE/PVP | Modded with QOL?
Enter client.connect 86.30.113.113:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://deadinten.uk.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.