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Chill

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 87.120.167.233:29081

Abstract

We describe the public Rust server Chill, reached at 87.120.167.233:29081. At the last check it held 0 of 30 places, against a seven-day mean of 0 and a peak of 21. It ranks #4,870 of all servers, the top 22%. It last wiped 3d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#4,870top 22%
Last wipe3d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5201:0010:0019:0004:0013:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020001:0010:0019:0004:0013:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct.

4Rank

The server stands in the top 22% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 15:283d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Chill
Figure 5: The map: Custom Map, size 4250, seed 1337.
Table 4: The server's published settings.
Address87.120.167.233:29081
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 15:28 UTC
Hostname–
First seen18 Oct 2026
MapCustom Map
Size4250
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average36/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average37/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Chill run?

Over the past 48 hours, it ran at an average of 136 server fps, with a low of 120. Its entity count reached a maximum of 108,909, including buildings, deployables and all other world objects. The peak memory usage was 3,753 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Chill based?

A region is not published by Chill. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 87.120.167.233:29081.

A.3What is the online status and reliability of Chill?

Chill is online at this time. The uptime it reports indicates a restart about 2 days 2 hours ago. Of the 168 hours in the last 7 full days, 144 were served, an availability of 86%. The first record of it by Rust Statistics dates to 18 October 2026.

A.4What version of Rust is run on Chill?

Rust network protocol 2635 and build 167781 is the version that Chill runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does Chill wipe?

Too few wipes by Chill have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 3 days 9 hours ago.

A.6How would you describe wipe day on Chill?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7How does Chill compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Chill holds #4,870, in the top 22% of all ranked servers.

A.8At what level does Chill operate in terms of players?

On Chill, 0 of the 30 slots are occupied at present. The peak over seven days is 2, against an average of 0. Averaging 2 players, 22:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9What do the tags associated with Chill signify?

gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): It offers 30 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Chill publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Chill be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Chill: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11What are the settings and rules that govern Chill?

Its name carries no gather rate for Chill. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Chill?

The game generates Chill's procedural map at size 4,250, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.

How to join

A.13How do you connect to Chill?

Press F1 inside Rust to open the console and enter client.connect 87.120.167.233:29081. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://gamever.io.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,gmvanilla,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp30Max players. It offers 30 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.