Private Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 22h ago · 87.126.24.28:28015
Abstract
We describe the public Rust server Private Test Server, reached at 87.126.24.28:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #8,621 of all servers, the top 39%. It last wiped 5d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 39% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 17:585d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 87.126.24.28:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 17:58 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 205/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average | 126/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 19/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Private Test Server based?
A region is not published by Private Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 87.126.24.28:28015.
A.2What is the online status and reliability of Private Test Server?
Right now, Private Test Server is offline, and the last time it was seen was 22 hours ago. Its uptime over the last full days (5 days) was 8%, with 9 of 120 hours online. Its first appearance in Rust Statistics's records is 22 October 2026.
A.3What is the Rust version for Private Test Server?
Rust network protocol 2635 and build 168909 is the version that Private Test Server runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does Private Test Server follow for wipes?
Too few wipes by Private Test Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 5 days 23 hours have passed since the current world was generated.
A.5How would you describe wipe day on Private Test Server?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 1 hours after the latest wipe.
Player count
A.6How does Private Test Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Private Test Server at #8,621, within the top 39% of ranked servers.
A.7At what level does Private Test Server operate in terms of players?
Private Test Server is not online now; 22 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 1. The busiest hour of the last 48 is 19:00 UTC, averaging 1 players.
Tags, lists
A.8How should the tags on Private Test Server be interpreted?
Tags from Private Test Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Private Test Server be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Private Test Server fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.10Which settings and rules are in force on Private Test Server?
No gather rate appears in the name of Private Test Server. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is not in use; Valve's anti-cheat is off.
A.11On which map does Private Test Server take place?
On Private Test Server the terrain is procedural, built by the game itself.
How to join
A.12How do you connect to Private Test Server?
Enter client.connect 87.126.24.28:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.