RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 11d ago · 87.192.103.104:28015
Abstract
We describe the public Rust server RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, reached at 87.192.103.104:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,180 of all servers, the top 70%. It last wiped 11d ago.
Keywords2x gather modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 5.1 days | between real wipes |
| On rhythm | 14% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 2 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 16:0511d ago | 0 | – | running | 0 |
| Fri 9 Oct, 16:0518d ago | 1 | halved by day 2 | 7 d | 0 |
| Thu 8 Oct, 21:2219d ago | 1 | – | 0.8 d | 0 |
| Fri 2 Oct, 16:0425d ago | 0 | – | 6.2 d | 0 |
| Thu 1 Oct, 23:03fw26d ago | 0 | – | 0.7 d | 0 |
| Sat 26 Sep, 20:5431d ago | 0 | – | 5.1 d | 0 |
| Fri 25 Sep, 16:0532d ago | 1 | – | 1.2 d | 0 |
| Fri 18 Sep, 16:0539d ago | 0 | – | 7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 87.192.103.104:28015 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 16:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1172717498 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are find a 2x rust server [2], modded server list with rates [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 722 on average | 320/400 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 540 on average | 172/200 |
| Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 348 on average | 183/250 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 323 on average | 64/150 |
| Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 323 on average | 9/100 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 297 on average | 90/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf based?
No region is published by RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. Rust Statistics does not look up the machine's location; it shows where the server says it is. 87.192.103.104:28015 is its address.
A.2What is the online status and reliability of RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
Right now, RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is offline, and the last time it was seen was 11 days 5 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What is the Rust version for RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is running Rust network protocol 2634 and build 167231 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
Prediction of the next wipe is impossible for RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 11 days 10 hours.
A.5What characterises wipe day on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 2.
Player count
A.6What is the rank of RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf among Rust servers?
Ranked by player hours across seven days, RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf holds #15,180, in the top 70% of all ranked servers.
A.7How would you characterise the player activity on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
At this moment RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is offline, having last been seen 11 days 5 hours ago.
Tags, lists
A.8How should the tags on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: Rust servers with a 2x gather rate and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Settings and map
A.10Under what rules and settings does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf operate?
RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf sets gather to 2x, as the server name indicates. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
The game generates RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf's procedural map at size 4,000, from seed 1172717498. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.12What steps are required to join RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
Press F1 inside Rust to open the console and enter client.connect 87.192.103.104:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp200 | Max players. 200 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167231 | Build. The game build is 167231. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Find a 2x rust server. ruststatistics.org/top-2x-rust-servers.
- [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.