RaidLab
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 22m ago · 87.210.143.224:28015
Abstract
We describe the public Rust server RaidLab, reached at 87.210.143.224:28015. At the last check it held 200 of 50 places, against a seven-day mean of 26 and a peak of 2011. It ranks #715 of all servers, the top 3%. It makes a new world every few hours (10 this week), so it keeps no wipe schedule.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 3% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 01:171d ago | – | – | – | 0 |
| Fri 23 Oct, 01:596d ago | – | – | – | 0 |
| Fri 23 Oct, 01:436d ago | – | – | – | 0 |
| Fri 23 Oct, 01:176d ago | – | – | – | 0 |
| Fri 23 Oct, 01:086d ago | – | – | – | 0 |
| Fri 23 Oct, 00:486d ago | – | – | – | 100 |
| Fri 23 Oct, 00:376d ago | – | – | – | 20 |
| Thu 22 Oct, 23:576d ago | – | – | – | 0 |
| Thu 22 Oct, 17:586d ago | – | – | – | 0 |
| Thu 22 Oct, 17:486d ago | – | – | – | 0 |
6Map and settings
| Address | 87.210.143.224:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 119 on average | 19/300 |
| EU Hub 01EU · groups of 1000+ · 24 on average | 1/3300 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average | 8/300 |
| A Shockbyte Rust Servergroups of 8+ · 2 on average | 5/40 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average | 0/50 |
| Warriorsgroups of 8+ · 2 on average | 3/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is RaidLab based?
No region is published by RaidLab. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 87.210.143.224:28015.
A.2What is the reliability of RaidLab, and is it online?
At the present moment, RaidLab is online. Its uptime over the last full days (7 days) was 61%, with 102 of 168 hours online. The first record of it by Rust Statistics dates to 15 September 2026.
A.3What is the Rust version for RaidLab?
RaidLab is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does RaidLab wipe?
No wipe schedule is kept for RaidLab, which replaces its world every few hours; those resets do not count as wipes.
Player count
A.5What position does RaidLab occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts RaidLab at #715, within the top 3% of ranked servers.
A.6What is the population level of RaidLab?
At this moment 200 players are on RaidLab, which has 50 slots in total. The peak over seven days is 201, against an average of 26. The busiest hour of the last 48 is 02:00 UTC, averaging 200 players.
Tags, lists
A.7What is the meaning of the tags on RaidLab?
Tags from RaidLab, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can RaidLab be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that RaidLab fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 200; Average players: 25+ on average.
Settings and map
A.9What are the settings and rules that govern RaidLab?
Its name carries no gather rate for RaidLab. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC is inactive: the anti-cheat from Valve is off.
A.10What is the map for RaidLab?
The game generates the map on RaidLab; that format is procedural.
How to join
A.11How do you connect to RaidLab?
Press F1 inside Rust to open the console and enter client.connect 87.210.143.224:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Expect a queue because it is currently full.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.