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[EU] Survivor

Rust Statistics

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Online · checked 9m ago · 87.212.65.214:28015

Abstract

We describe the public Rust server [EU] Survivor, reached at 87.212.65.214:28015 and hosted in EU. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,348 of all servers, the top 69%, and #2570 in EU. It last wiped 8d ago.

Keywordsvanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,348top 69%; #2570 in EU
Last wipe8d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0000:0009:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020022:0007:0016:0000:0009:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct.

4Rank

The server stands in the top 69% of all ranked servers, the top 88% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct23 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 20 Oct, 01:268d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [EU] Survivor
Figure 5: The map: Procedural Map, size 4500, seed 6738. Open on RustMaps.
Table 4: The server's published settings.
Address87.212.65.214:28015
RegionEU
Max players100
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 01:26 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], modded server list with rates [3], rust servers with free resources [4] and servers wiping soon [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average241/999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average40/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average22/100
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 21 on average45/150
ShockRust | Build ОбновлениеEU · no group limit · 8 on average1/50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average10/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of [EU] Survivor smooth?

Over the past 48 hours, it ran at an average of 116 server fps, with a low of 92. Its entity count reached a maximum of 111,930, including buildings, deployables and all other world objects. Its highest memory usage was 3,708 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does [EU] Survivor have?

Europe is where [EU] Survivor lists itself, using the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 87.212.65.214:28015.

A.3What is the online status and reliability of [EU] Survivor?

[EU] Survivor is online at this time. It last restarted around 46 hours ago, according to its reported uptime. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for [EU] Survivor?

Rust network protocol 2635 and build 168909 is the version that [EU] Survivor runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does [EU] Survivor wipe?

The record of [EU] Survivor's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 8 days 19 hours.

A.6How would you describe wipe day on [EU] Survivor?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.7How does [EU] Survivor compare with other Rust servers in the rankings?

On player hours over seven days [EU] Survivor is #15,348, within the top 69% of all ranked servers; within Europe it is #2,570.

A.8At what level does [EU] Survivor operate in terms of players?

On [EU] Survivor, 0 of the 100 slots are occupied at present. The seven-day average for this server is 0 players.

Tags, lists

A.9What do the tags associated with [EU] Survivor signify?

gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^k (Build server): Base practice and design; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): Europe is the region it appears under in the server browser: these are the tags [EU] Survivor publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can [EU] Survivor be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [EU] Survivor: European Rust servers, Modded Rust servers and Build and creative servers in Rust. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11Which settings and rules are in force on [EU] Survivor?

Its name carries no gather rate for [EU] Survivor. The group cap is 8 players, which is the default in the game. The mode is build & creative, which means building in a sandbox, gathering excluded. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The server has VAC on, Valve's anti-cheat.

A.12What is the map for [EU] Survivor?

Size 4,500 and seed 6738 define the procedural, game-generated map on [EU] Survivor. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What steps are required to join [EU] Survivor?

Enter client.connect 87.212.65.214:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^v,^k,EU,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. 100 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Gameplay
^kBuild server. Base practice and design.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust servers with free resources. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.