Mighty Rust Mods 10X
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 87.225.105.48:28015
Abstract
We describe the public Rust server Mighty Rust Mods 10X, reached at 87.225.105.48:28015. At the last check it held 2 of 100 places, against a seven-day mean of 1 and a peak of 61. It ranks #3,398 of all servers, the top 15%. It last wiped 6d ago on a published weekly schedule; the next wipe is expected Thursday 29 October, 21:15 UTC, every Thursday at 21:15 UTC.
Keywords10x gather weekly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 15% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Thursday 29 October, 21:15 UTC, in 11h. Every Thursday at 21:15 UTC (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 83% | of its recent wipes |
| Wipe-day peak | 5 | players, last three wipes |
| Crowd held | 75% | else halves by day 5 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 29 Oct, 21:15 | 11h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 9h | force wipefw |
| Thu 12 Nov, 21:15 | 14d 11h | its own schedule |
| Thu 19 Nov, 21:15 | 21d 11h | its own schedule |
| Thu 26 Nov, 21:15 | 28d 11h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 9h | force wipefw |
| Thu 10 Dec, 21:15 | 42d 11h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 21:156d ago | 4 | – | running | 0 |
| Thu 15 Oct, 22:4913d ago | 7 | halved by day 5 | 6.9 d | 0 |
| Thu 8 Oct, 21:5220d ago | 5 | held half | 7 d | 0 |
| Thu 1 Oct, 22:19fw27d ago | 6 | held half | 7 d | 0 |
| Fri 25 Sep, 09:3234d ago | 5 | held half | 6.5 d | 0 |
| Thu 24 Sep, 23:2334d ago | 5 | – | 0.4 d | 0 |
| Thu 17 Sep, 22:3141d ago | 3 | held half | 7 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 87.225.105.48:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 22 Oct 2026, 21:15 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 790773571 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are gather rate 10x servers [2], modded Rust population table [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 349 on average | 309/300 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average | 99/200 |
| Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 179 on average | 136/150 |
| KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average | 76/400 |
| [LATAM] LUNARUST X10 | 28/10 WipeSA · groups of 8+ · 10x · weekly · 64 on average | 2/100 |
| Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 64 on average | 16/50 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Mighty Rust Mods 10X run?
Its average server fps over the last 48 hours was 203, with a minimum of 163. The highest number of entities it carried was 53,725, comprising buildings, deployables and all other objects. The peak memory usage was 2,083 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is Mighty Rust Mods 10X based?
There is no region published for Mighty Rust Mods 10X. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 87.225.105.48:28015 is its address.
A.3What is the reliability of Mighty Rust Mods 10X, and is it online?
Mighty Rust Mods 10X is currently online. The uptime it reports indicates a restart about 12 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on Mighty Rust Mods 10X?
The version of Rust on Mighty Rust Mods 10X is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does Mighty Rust Mods 10X follow for wipes?
Wipes at Mighty Rust Mods 10X occur every Thursday at 21:15 UTC. On Thursday 29 October at 21:15 UTC the next wipe is expected. The world currently in use was created 6 days 12 hours ago. A weekly wipe schedule is published in the server's tags.
A.6What happens on Mighty Rust Mods 10X when wipe day arrives?
Recent wipes saw an average peak of 5 players. The crowd reached its maximum 36 hours after the latest wipe. Half the peak was sustained until the next wipe in 75% of recent wipes. In the other cases, the population fell below half by day 5.
Player count
A.7What is the rank of Mighty Rust Mods 10X among Rust servers?
Ranked by player hours across seven days, Mighty Rust Mods 10X holds #3,398, in the top 15% of all ranked servers.
A.8How would you characterise the player activity on Mighty Rust Mods 10X?
On Mighty Rust Mods 10X, 2 of the 100 slots are occupied at present. Over the last week the count averages 1 players and reaches 6 at its height. Of the last 48 hours, the peak hour falls at 13:00 UTC, with an average of 5 players.
Tags, lists
A.9How should the tags on Mighty Rust Mods 10X be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Mighty Rust Mods 10X publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Mighty Rust Mods 10X be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Mighty Rust Mods 10X: Rust statistics: 10x servers and Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
Rules, settings, map
A.11Which settings and rules are in force on Mighty Rust Mods 10X?
Mighty Rust Mods 10X sets gather to 10x, as the server name indicates. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on Mighty Rust Mods 10X?
Size 3,000 and seed 790773571 define the procedural, game-generated map on Mighty Rust Mods 10X. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13How do you connect to Mighty Rust Mods 10X?
Enter client.connect 87.225.105.48:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://mightyrustmods.gamestores.app.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^w | Weekly. The server wipes weekly. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Gather rate 10x servers. ruststatistics.org/top-10x-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.