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THE LION SQUAD Tirol Rust Server [PvP][DE/AT]

Rust Statistics

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Online · checked 7m ago · 87.247.213.69:28015

Abstract

We describe the public Rust server THE LION SQUAD Tirol Rust Server [PvP][DE/AT], reached at 87.247.213.69:28015. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,351 of all servers, the top 69%. It last wiped 356d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,351top 69%
Last wipe356d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123405:0014:0023:0008:0017:0003:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608005:0014:0023:0008:0017:0003:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of THE LION SQUAD Tirol Rust Server [PvP][DE/AT]
Figure 4: The map: Procedural Map, size 4500, seed 1059137560. Open on RustMaps.
Table 3: The server's published settings.
Address87.247.213.69:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe6 Nov 2025, 19:51 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1059137560

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 152 on average38/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average62/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average14/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] perform well?

Its average server fps over the last 48 hours was 37, with a minimum of 24. Its entity count reached a maximum of 123,246, including buildings, deployables and all other world objects. The peak memory usage was 4,377 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?

A region is not published by THE LION SQUAD Tirol Rust Server [PvP][DE/AT]. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 87.247.213.69:28015.

A.3What is the reliability of THE LION SQUAD Tirol Rust Server [PvP][DE/AT], and is it online?

THE LION SQUAD Tirol Rust Server [PvP][DE/AT] is online at this time. Based on the uptime it reports, the last restart occurred about 15 days 12 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?

THE LION SQUAD Tirol Rust Server [PvP][DE/AT] is running Rust network protocol 2604 and build 136402 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] follow for wipes?

The record of THE LION SQUAD Tirol Rust Server [PvP][DE/AT]'s wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 356 days 9 hours.

Population

A.6What is the rank of THE LION SQUAD Tirol Rust Server [PvP][DE/AT] among Rust servers?

The seven-day player-hours ranking puts THE LION SQUAD Tirol Rust Server [PvP][DE/AT] at #15,351, within the top 69% of ranked servers.

A.7At what level does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] operate in terms of players?

On THE LION SQUAD Tirol Rust Server [PvP][DE/AT], 0 of the 100 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8How should the tags on THE LION SQUAD Tirol Rust Server [PvP][DE/AT] be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2604 (Protocol): Your game must run protocol 2604 to connect; cs136402 (Build): The game build is 136402; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags THE LION SQUAD Tirol Rust Server [PvP][DE/AT] publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can THE LION SQUAD Tirol Rust Server [PvP][DE/AT] be found among the Rust Statistics lists and filters?

The Rust Statistics lists that THE LION SQUAD Tirol Rust Server [PvP][DE/AT] fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] operate?

The name of THE LION SQUAD Tirol Rust Server [PvP][DE/AT] states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.11On which map does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] take place?

The game generates THE LION SQUAD Tirol Rust Server [PvP][DE/AT]'s procedural map at size 4,500, from seed 1059137560. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What steps are required to join THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?

Enter client.connect 87.247.213.69:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://lionsquad.at.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2604,gmrust,cs136402,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. 100 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2604Protocol. Your game must run protocol 2604 to connect.
cs136402Build. The game build is 136402.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.