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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 28d ago · 87.248.170.252:28015

Abstract

We describe the public Rust server nameserver, reached at 87.248.170.252:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,522 of all servers, the top 65%. It last wiped 28d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/157% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,522top 65%
Last wipe28d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address87.248.170.252:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 10:25 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average32/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average58/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average53/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average12/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is nameserver based?

There is no region published for nameserver. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 87.248.170.252:28015.

A.2What is the reliability of nameserver, and is it online?

nameserver is currently offline, with the last sighting 28 days 11 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 29 September 2026.

A.3What version of Rust is run on nameserver?

Rust network protocol 2633 and build 165217 is the version that nameserver runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on nameserver?

There are not yet enough recorded wipes for nameserver to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 28 days 14 hours ago.

Player count

A.5What is the rank of nameserver among Rust servers?

Ranked by player hours across seven days, nameserver holds #15,522, in the top 65% of all ranked servers.

A.6At what level does nameserver operate in terms of players?

The last recorded sighting of nameserver was 28 days 11 hours ago; it is offline now.

Tags, lists

A.7How should the tags on nameserver be interpreted?

Tags from nameserver, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): 15 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can nameserver be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that nameserver fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on nameserver?

No gather rate appears in the name of nameserver. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.10What is the map for nameserver?

A procedural map, generated by the game, is what nameserver runs.

How to join

A.11How do you connect to nameserver?

Enter client.connect 87.248.170.252:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp15Max players. 15 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.