Flutes Local Rust Dev
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 36d ago · 88.186.146.202:28015
Abstract
We describe the public Rust server Flutes Local Rust Dev, reached at 88.186.146.202:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,219 of all servers, the top 57%. It last wiped 36d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 57% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 22 Sep, 21:3936d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 88.186.146.202:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Sep 2026, 21:39 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 164/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 72/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 17/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 27/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average | 251/700 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Flutes Local Rust Dev have?
A region is not published by Flutes Local Rust Dev. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 88.186.146.202:28015 is its address.
A.2What is the reliability of Flutes Local Rust Dev, and is it online?
Flutes Local Rust Dev is currently offline, with the last sighting 36 days 12 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 22 September 2026.
A.3What version of Rust is run on Flutes Local Rust Dev?
Flutes Local Rust Dev is running Rust network protocol 2633 and build 165217 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on Flutes Local Rust Dev?
Too few wipes by Flutes Local Rust Dev have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 36 days 15 hours have passed since the current world was generated.
A.5What characterises wipe day on Flutes Local Rust Dev?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 1 hours after it began.
Player count
A.6How does Flutes Local Rust Dev compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Flutes Local Rust Dev holds #13,219, in the top 57% of all ranked servers.
A.7At what level does Flutes Local Rust Dev operate in terms of players?
The last recorded sighting of Flutes Local Rust Dev was 36 days 12 hours ago; it is offline now.
Tags, lists
A.8What is the meaning of the tags on Flutes Local Rust Dev?
Tags from Flutes Local Rust Dev, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Flutes Local Rust Dev be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Flutes Local Rust Dev fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does Flutes Local Rust Dev operate?
Its name carries no gather rate for Flutes Local Rust Dev. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.11On which map does Flutes Local Rust Dev take place?
The game generates the map on Flutes Local Rust Dev; that format is procedural.
Connection
A.12What steps are required to join Flutes Local Rust Dev?
Press F1 inside Rust to open the console and enter client.connect 88.186.146.202:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.