[EU] RustChimera - DEV
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 88.198.131.67:21015
Abstract
We describe the public Rust server [EU] RustChimera - DEV, reached at 88.198.131.67:21015. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,250 of all servers, the top 28%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmodded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 28% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 13h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 13h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 17:55fw27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 88.198.131.67:21015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 6 max |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:55 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 3550 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], tutorial island servers [3], modded server list with rates [4] and upcoming Rust wipes [5].
| Server | Players |
|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 77 on average | 7/250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 58 on average | 16/150 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average | 0/200 |
| PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВEU · groups of 5 · biweekly · 1 on average | 0/200 |
| Rustafied.com - EU Low PopEU · groups of 6 · monthly · 89 on average | 31/150 |
| Rustoria.co - EU Low PopEU · groups of 6 · monthly · 82 on average | 16/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does [EU] RustChimera - DEV perform well?
Its average server fps over the last 48 hours was 109, with a minimum of 71. Buildings, deployables and all other world objects counted together reached a maximum of 88,242 entities. Its highest memory usage was 6,766 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does [EU] RustChimera - DEV have?
No region tag is published by [EU] RustChimera - DEV, but its name points to Europe. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 88.198.131.67:21015 is its address.
A.3What is the online status and reliability of [EU] RustChimera - DEV?
[EU] RustChimera - DEV is online at this time. It last restarted around 22 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on [EU] RustChimera - DEV?
The version of Rust on [EU] RustChimera - DEV is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does [EU] RustChimera - DEV follow for wipes?
The only wipe for [EU] RustChimera - DEV is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 27 days 11 hours.
A.6How would you describe wipe day on [EU] RustChimera - DEV?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 3 hours after the latest wipe.
Population
A.7How does [EU] RustChimera - DEV compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts [EU] RustChimera - DEV at #6,250, within the top 28% of ranked servers.
A.8At what level does [EU] RustChimera - DEV operate in terms of players?
The current population of [EU] RustChimera - DEV is 0, drawn from 40 slots. Over the last week the count averages 0 players and reaches 2 at its height.
Tags and filters
A.9What do the tags associated with [EU] RustChimera - DEV signify?
gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 slots are available; ts6 (Group limit): 6 is the maximum team size; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags [EU] RustChimera - DEV publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can [EU] RustChimera - DEV be found among the Rust Statistics lists and filters?
Rust servers with the tutorial tag, European Rust servers and Modded Rust servers are the Rust Statistics lists that [EU] RustChimera - DEV fits. You will find it on the server list filtered by: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.11What are the settings and rules that govern [EU] RustChimera - DEV?
Its name carries no gather rate for [EU] RustChimera - DEV. A group holds at most 6 players. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.12On which map does [EU] RustChimera - DEV take place?
Generated by the game from seed 1337, the procedural map on [EU] RustChimera - DEV measures 3,550. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.
Connection
A.13How do you connect to [EU] RustChimera - DEV?
Enter client.connect 88.198.131.67:21015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://rustchimera.com/.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^t,gmvanilla,cs168909,ts6,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp40 | Max players. 40 slots are available. |
ts6 | Group limit. 6 is the maximum team size. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Gameplay | |
^t | Tutorial on. Facepunch's tutorial is available to new players on this server. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Tutorial island servers. ruststatistics.org/rust-tutorial-servers.
- [4]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.