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Raid dead redemption

Rust Statistics

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Online · checked 9m ago · 88.198.53.38:27005

Abstract

We describe the public Rust server Raid dead redemption, reached at 88.198.53.38:27005. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 21. It ranks #9,443 of all servers, the top 42%. It last wiped 6d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#9,443top 42%
Last wipe6d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040016:0001:0010:0020:0005:0014:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct.

4Rank

The server stands in the top 42% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Raid dead redemption
Figure 4: The map: Procedural Map, size 4500, seed 1337. Open on RustMaps.
Table 3: The server's published settings.
Address88.198.53.38:27005
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 21:30 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average180/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average84/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average349/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average238/700

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Raid dead redemption run?

Over the past 48 hours, it ran at an average of 134 server fps, with a low of 72. Its entity count reached a maximum of 121,182, including buildings, deployables and all other world objects. Memory use peaked at 5,482 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Raid dead redemption have?

No region is published by Raid dead redemption. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 88.198.53.38:27005.

A.3What is the reliability of Raid dead redemption, and is it online?

At the present moment, Raid dead redemption is online. It last restarted around 6 days 16 hours ago, according to its reported uptime. Its uptime over the last full days (6 days) was 99%, with 143 of 144 hours online. The first record of it by Rust Statistics dates to 22 October 2026.

A.4What is the Rust version for Raid dead redemption?

Rust network protocol 2635 and build 168909 is the version that Raid dead redemption runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does Raid dead redemption wipe?

There are not yet enough recorded wipes for Raid dead redemption to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 6 days 17 hours.

Population

A.6How does Raid dead redemption compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Raid dead redemption holds #9,443, in the top 42% of all ranked servers.

A.7At what level does Raid dead redemption operate in terms of players?

The current population of Raid dead redemption is 0, drawn from 20 slots. Averaged over the last seven days: 0 players; the same period peaks at 2. The busiest hour of the last 48 is 20:00 UTC, averaging 1 players.

Tags and filters

A.8How should the tags on Raid dead redemption be interpreted?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp20 (Max players): The slot count is 20; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins, which Raid dead redemption publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Raid dead redemption be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Raid dead redemption: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.10Under what rules and settings does Raid dead redemption operate?

No gather rate appears in the name of Raid dead redemption. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for Raid dead redemption?

Size 4,500 and seed 1337 define the procedural, game-generated map on Raid dead redemption. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12What is the process for joining Raid dead redemption?

Press F1 inside Rust to open the console and enter client.connect 88.198.53.38:27005. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp20Max players. The slot count is 20.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.