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PoT Staging Test Sever

Rust Statistics

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Online · checked 10m ago · 88.198.7.190:28215

Abstract

We describe the public Rust server PoT Staging Test Sever, reached at 88.198.7.190:28215. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 21. It ranks #9,956 of all servers, the top 45%. It last wiped 7h ago.

Keywordssolo vanilla modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#9,956top 45%
Last wipe7h agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.511.5221:0005:0014:0023:0008:0016:00Wiped Wed 28 Oct, 20:25 UTCWIPEWiped Thu 29 Oct, 10:27 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 45% of all ranked servers, and #183 of the solo servers (top 83%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep29 Sep5 Oct18 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2 daysbetween real wipes
On rhythm14%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Sun 18 OctThu 1 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 29 Oct, 10:277h ago – – running 0
Wed 28 Oct, 20:2521h ago – – – 0
Sun 18 Oct, 15:1011d ago 2 halved by day 1 10.2 d 0
Thu 1 Oct, 13:4728d ago 0 – 17.1 d 0
Mon 28 Sep, 20:1430d ago 2 halved by day 1 2.7 d 0
Sun 27 Sep, 08:3932d ago 2 – 1.5 d 0
Sat 26 Sep, 18:1732d ago 2 – 0.6 d 0
Thu 24 Sep, 18:0234d ago 1 held half 2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address88.198.7.190:28215
Region–
Max players10
Group limitsolo
Wipe schedule–
Last wipe29 Oct 2026, 10:27 UTC
Hostname–
First seen24 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are solo rust servers [2], browse modded Rust servers [3] and next Rust wipe times [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
SOLO ONLY | FULL WIPE 29.10 | UA | EU | ПАЛЯНИЦЯ | UKREU · solo · weekly · 15 on average50/100
【疾风】5倍|单人|独狼|10.23新档|新手|快速入门EA · solo · weekly · 15 on average24/100
[LATAM] Estrella Solitaria SOLO ONLY | 26/10 WipeSA · solo · weekly · 9 on average39/100
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10EU · solo · weekly · 5 on average5/200
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10EU · solo · monthly · 5 on average2/400
404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10EU · solo · monthly · 3 on average6/400

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of PoT Staging Test Sever?

A region is not published by PoT Staging Test Sever. Rust Statistics does not look up the machine's location; it shows where the server says it is. 88.198.7.190:28215 is its address.

A.2What is the reliability of PoT Staging Test Sever, and is it online?

At the present moment, PoT Staging Test Sever is online. Of the 168 hours in the last 7 full days, 144 were served, an availability of 86%. The first record of it by Rust Statistics dates to 24 September 2026.

A.3What is the Rust version for PoT Staging Test Sever?

Rust network protocol 2636 and build 169649 is the version that PoT Staging Test Sever runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on PoT Staging Test Sever?

No next wipe can be predicted for PoT Staging Test Sever since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 7 hours ago.

A.5What characterises wipe day on PoT Staging Test Sever?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.

Player count

A.6What is the rank of PoT Staging Test Sever among Rust servers?

The seven-day player-hours ranking puts PoT Staging Test Sever at #9,956, within the top 45% of ranked servers. It ranks #183 among servers in the solo group.

A.7At what level does PoT Staging Test Sever operate in terms of players?

On PoT Staging Test Sever, 0 of the 10 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 2. Of the last 48 hours, the peak hour falls at 21:00 UTC, with an average of 1 players.

Tags, lists

A.8What is the meaning of the tags on PoT Staging Test Sever?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts1 (Group limit): A team holds no more than 1; v2636 (Protocol): The game protocol is 2636; your client must match it to join; cs169649 (Build): Build 169649 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon, which PoT Staging Test Sever publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can PoT Staging Test Sever be found among the Rust Statistics lists and filters?

Modded Rust servers and Solo Rust servers are the Rust Statistics lists that PoT Staging Test Sever fits. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last 24 hours.

Settings and map

A.10What are the settings and rules that govern PoT Staging Test Sever?

The name of PoT Staging Test Sever states no gather rate. Teams are excluded; the server is solo only. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.

How to join

A.11What steps are required to join PoT Staging Test Sever?

Press F1 inside Rust to open the console and enter client.connect 88.198.7.190:28215. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2636,^z,^y,^v,gmrust,cs169649,ts1.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. 10 slots are available.
ts1Group limit. A team holds no more than 1.
v2636Protocol. The game protocol is 2636; your client must match it to join.
cs169649Build. Build 169649 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Solo rust servers. ruststatistics.org/top-solo-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.