Rust StatisticsWorking papers on every public Rust server · 81,723 players now

Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 88.198.7.190:28115

Abstract

We describe the public Rust server Test Server, reached at 88.198.7.190:28115. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 21. It ranks #9,407 of all servers, the top 42%. It last wiped 5d ago.

Keywordssolo vanilla modded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#9,407top 42%
Last wipe5d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123416:0001:0010:0019:0004:0013:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304016:0001:0010:0019:0004:0013:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep.

4Rank

The server stands in the top 42% of all ranked servers, and #180 of the solo servers (top 81%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 22:025d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Test Server
Figure 5: The map: Custom Map, size 4250, seed 1234.
Table 4: The server's published settings.
Address88.198.7.190:28115
Region–
Max players10
Group limitsolo
Wipe schedule–
Last wipe23 Oct 2026, 22:02 UTC
Hostnamelagcityrp.p-o-t.net
First seen18 Sep 2026
MapCustom Map
Size4250
Seed1234

7Operator

2 servers publish a p-o-t.net hostname.

Table 5: Other servers of the same operator, p-o-t.net.
ServerStatusPlayers
LagCity RP [GER] by PoTonline0/99

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are play rust without teams [2], modded server list with rates [3] and upcoming Rust wipes [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
SOLO ONLY | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | UKREU · solo · weekly · 15 on average14/100
【疾风】5倍|单人|独狼|10.23新档|新手|快速入门EA · solo · weekly · 14 on average25/100
[LATAM] Estrella Solitaria SOLO ONLY | 26/10 WipeSA · solo · weekly · 9 on average9/100
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10EU · solo · weekly · 5 on average7/200
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10EU · solo · monthly · 5 on average1/400
404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10EU · solo · monthly · 3 on average3/400

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Test Server run?

Its average server fps over the last 48 hours was 40, with a minimum of 40. Buildings, deployables and all other world objects counted together reached a maximum of 61,929 entities. The peak memory usage was 3,881 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Test Server have?

No region is published by Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 88.198.7.190:28115 is its address.

A.3What is the reliability of Test Server, and is it online?

At the present moment, Test Server is online. It last restarted around 22 hours ago, according to its reported uptime. The server was up 61% of the time over the last 7 full days, 103 of 168 hours. The first record of it by Rust Statistics dates to 18 September 2026.

A.4What version of Rust is run on Test Server?

Test Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does Test Server follow for wipes?

The record of Test Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 5 days 17 hours ago.

A.6How would you describe wipe day on Test Server?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 22 hours after it began.

Player count

A.7What is the rank of Test Server among Rust servers?

The seven-day player-hours ranking puts Test Server at #9,407, within the top 42% of ranked servers. The solo group places it at #180.

A.8What is the population level of Test Server?

On Test Server, 0 of the 10 slots are occupied at present. The peak over seven days is 2, against an average of 0.

Tags and filters

A.9Who is responsible for running Test Server?

The same operator most likely runs Test Server and 1 other server we track, since both publish a p-o-t.net hostname.

A.10What do the tags associated with Test Server signify?

gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts1 (Group limit): Teams are capped at 1; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon: these are the tags Test Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.11Where can Test Server be found among the Rust Statistics lists and filters?

Modded Rust servers and Solo Rust servers are the Rust Statistics lists that Test Server fits. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last week.

Settings and map

A.12What are the settings and rules that govern Test Server?

No gather rate appears in the name of Test Server. No teams are allowed; solo is the only option. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The server has VAC on, Valve's anti-cheat.

A.13What is the map for Test Server?

Size 4,250 and seed 1234 define the procedural, game-generated map on Test Server. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.

Connection

A.14How do you connect to Test Server?

Press F1 inside Rust to open the console and enter client.connect 88.198.7.190:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://www.lagcity.eu/.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts1.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts1Group limit. Teams are capped at 1.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Play rust without teams. ruststatistics.org/top-solo-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.