ServerName
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 22d ago · 88.214.26.134:28015
Abstract
We describe the public Rust server ServerName, reached at 88.214.26.134:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,777 of all servers, the top 62%. It last wiped 25d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 88.214.26.134:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 18:07 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 184/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 86/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 28/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 28/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average | 265/700 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is ServerName based?
No region is published by ServerName. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 88.214.26.134:28015 is its address.
A.2What is the reliability of ServerName, and is it online?
Right now, ServerName is offline, and the last time it was seen was 22 days 19 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 6 October 2026 by Rust Statistics.
A.3What is the Rust version for ServerName?
The version of Rust on ServerName is network protocol 2634 and build 166652, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does ServerName wipe?
The record of ServerName's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 25 days 19 hours have passed since the current world was generated.
Population
A.5What position does ServerName occupy in the ranking of Rust servers?
Ranked by player hours across seven days, ServerName holds #13,777, in the top 62% of all ranked servers.
A.6What is the population level of ServerName?
At this moment ServerName is offline, having last been seen 22 days 19 hours ago.
Tags and filters
A.7What do the tags associated with ServerName signify?
gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): It offers 5 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon: these are the tags ServerName publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can ServerName be found among the Rust Statistics lists and filters?
These Rust Statistics lists include ServerName: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern ServerName?
The name of ServerName states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.
A.10On which map does ServerName take place?
The game generates the map on ServerName; that format is procedural.
Connection
A.11How do you connect to ServerName?
Press F1 inside Rust to open the console and enter client.connect 88.214.26.134:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp5 | Max players. It offers 5 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166652 | Build. The game build is 166652. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.