ZoR
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 27d ago · 88.97.225.133:28015
Abstract
We describe the public Rust server ZoR, reached at 88.97.225.133:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,557 of all servers, the top 70%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.6 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 15h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 15h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 10:1327d ago | 0 | – | running | 0 |
| Wed 30 Sep, 19:3028d ago | 0 | – | 0.6 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 88.97.225.133:28015 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 11:16 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 12/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 1/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average | 37/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average | 27/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average | 1/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average | 57/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of ZoR?
No region is published by ZoR. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 88.97.225.133:28015 is its address.
A.2What is the reliability of ZoR, and is it online?
At the present moment, ZoR is offline; it was last seen 27 days 16 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 30 September 2026.
A.3What version of Rust is run on ZoR?
The version of Rust on ZoR is network protocol 2633 and build 165217, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does ZoR follow for wipes?
The only wipe for ZoR is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 27 days 16 hours ago. According to its tags, wipes happen once a month.
A.5What characterises wipe day on ZoR?
The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6How does ZoR compare with other Rust servers in the rankings?
Ranked by player hours across seven days, ZoR holds #16,557, in the top 70% of all ranked servers.
A.7At what level does ZoR operate in terms of players?
At this moment ZoR is offline, having last been seen 27 days 16 hours ago.
Tags, lists
A.8What do the tags associated with ZoR signify?
gmrust (Game mode): Rust survival, in its standard form; mp200 (Max players): The slot count is 200; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon: these are the tags ZoR publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can ZoR be found among the Rust Statistics lists and filters?
The Rust Statistics lists that ZoR fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.10What are the settings and rules that govern ZoR?
No gather rate appears in the name of ZoR. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.
A.11On which map does ZoR take place?
A procedural map, generated by the game, is what ZoR runs.
How to join
A.12What steps are required to join ZoR?
Press F1 inside Rust to open the console and enter client.connect 88.97.225.133:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2633,^z,^y,^m,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp200 | Max players. The slot count is 200. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. This server runs game build 165217. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.