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TEAM PROJECT

Rust Statistics

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Offline · checked 38d ago · 89.105.199.215:28015

Abstract

We describe the public Rust server TEAM PROJECT, reached at 89.105.199.215:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,481 of all servers, and #2534 in EU. It last wiped 38d ago on a published weekly schedule; the next wipe is expected Sunday 1 November, 08:43 UTC, weekly: 7 days after its last wipe.

Keywordsweekly wipes vanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,481#2534 in EU
Last wipe38d agoweekly schedule
Next wipe33d 1hSun 1 Nov, 08:43 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Sunday 1 November, 08:43 UTC, in 3d 1h. Weekly: 7 days after its last wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address89.105.199.215:28015
RegionEU
Max players150
Group limit8, the default
Wipe scheduleweekly
Last wipe20 Sep 2026, 08:43 UTC
Hostname–
First seen20 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], modded Rust population table [3], battlefield tag list [4] and predicted wipe schedule [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average3/100
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 184 on average107/100
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 61 on average67/50
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 10 on average4/200
KRISTALIX RUST - X50 | NOLIMIT | 27.10EU · groups of 30+ · 50x · weekly · 8 on average4/150
EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinboEU · groups of 10+ · 20x · weekly · 6 on average5/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of TEAM PROJECT?

In Europe, according to its own listing, TEAM PROJECT appears with the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 89.105.199.215:28015.

A.2How reliable is TEAM PROJECT, and is it currently online?

TEAM PROJECT is currently offline, with the last sighting 38 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 20 September 2026 by Rust Statistics.

A.3What version of Rust is run on TEAM PROJECT?

TEAM PROJECT is running Rust network protocol 2633 and build 164530 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on TEAM PROJECT?

The next wipe for TEAM PROJECT is an estimate based on weekly: 7 days after its last wipe. On Sunday 1 November at 08:43 UTC the next wipe is expected. The current world has been running for 38 days 22 hours. The tags state that wipes occur weekly.

Player count

A.5What position does TEAM PROJECT occupy in the ranking of Rust servers?

The seven-day player-hours ranking gives TEAM PROJECT #15,481, in the top – of ranked servers and #2,534 in Europe.

A.6What is the population level of TEAM PROJECT?

At this moment TEAM PROJECT is offline, having last been seen 38 days 21 hours ago.

Tags, lists

A.7What is the meaning of the tags on TEAM PROJECT?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^i (Battlefield): This is battlefield play: quick PvP with kits and elevated rates; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): Europe is the region it appears under in the server browser, which TEAM PROJECT publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can TEAM PROJECT be found among the Rust Statistics lists and filters?

European Rust servers, Modded Rust servers and Rust battlefield servers are the Rust Statistics lists that TEAM PROJECT fits. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and map

A.9Under what rules and settings does TEAM PROJECT operate?

The name of TEAM PROJECT states no gather rate. The group cap is 8 players, which is the default in the game. battlefield is the game mode here; high rates and kits for fast PvP. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. By its own label, vanilla, rates, kits and rules are unchanged from the game Facepunch ships. VAC is active: that is Valve's anti-cheat.

A.10On which map does TEAM PROJECT take place?

On TEAM PROJECT the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join TEAM PROJECT?

Press F1 inside Rust to open the console and enter client.connect 89.105.199.215:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs164530,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp150Max players. 150 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs164530Build. This server runs game build 164530.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^wWeekly. The server wipes weekly.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Gameplay
^iBattlefield. This is battlefield play: quick PvP with kits and elevated rates.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Battlefield tag list. ruststatistics.org/top-rust-battlefield-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.