Rust StatisticsWorking papers on every public Rust server · 54,200 players now

TEAM PROJECT

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 34d ago · 89.105.200.145:28015

Abstract

We describe the public Rust server TEAM PROJECT, reached at 89.105.200.145:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,871 of all servers, the top 71%, and #2537 in EU. It last wiped 36d ago on a published weekly schedule; the next wipe is expected Tuesday 3 November, 18:39 UTC, weekly: 7 days after its last wipe.

Keywordsweekly wipes vanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,871top 71%; #2537 in EU
Last wipe36d agoweekly schedule
Next wipe35d 19hTue 3 Nov, 18:39 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers, the top 87% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Tuesday 3 November, 18:39 UTC, in 5d 19h. Weekly: 7 days after its last wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address89.105.200.145:28015
RegionEU
Max players150
Group limit8, the default
Wipe scheduleweekly
Last wipe22 Sep 2026, 18:39 UTC
Hostname–
First seen24 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], browse modded Rust servers [3], rust battlefield server figures [4] and servers wiping soon [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average2/100
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 183 on average82/100
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 61 on average36/65
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 10 on average2/200
KRISTALIX RUST - X50 | NOLIMIT | 27.10EU · groups of 30+ · 50x · weekly · 8 on average2/150
EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinboEU · groups of 10+ · 20x · weekly · 6 on average11/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is TEAM PROJECT based?

Europe is where TEAM PROJECT lists itself, using the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 89.105.200.145:28015.

A.2What is the online status and reliability of TEAM PROJECT?

At the present moment, TEAM PROJECT is offline; it was last seen 34 days 4 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 24 September 2026 by Rust Statistics.

A.3What version of Rust is run on TEAM PROJECT?

Rust network protocol 2633 and build 165217 is the version that TEAM PROJECT runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does TEAM PROJECT wipe?

An estimate derived from weekly: 7 days after its last wipe gives the next wipe for TEAM PROJECT. The server is due to wipe on Tuesday 3 November at 18:39 UTC. The current world has been running for 36 days 4 hours. A weekly wipe schedule is published in the server's tags.

Population

A.5What is the rank of TEAM PROJECT among Rust servers?

The seven-day player-hours ranking gives TEAM PROJECT #15,871, in the top 71% of ranked servers and #2,537 in Europe.

A.6What is the population level of TEAM PROJECT?

At this moment TEAM PROJECT is offline, having last been seen 34 days 4 hours ago.

Tags and filters

A.7What is the meaning of the tags on TEAM PROJECT?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp150 (Max players): It offers 150 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^i (Battlefield): This is battlefield play: quick PvP with kits and elevated rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): Europe is the region it appears under in the server browser, which TEAM PROJECT publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can TEAM PROJECT be found among the Rust Statistics lists and filters?

European Rust servers, Modded Rust servers and Rust battlefield servers are the Rust Statistics lists that TEAM PROJECT fits. You will find it on the server list filtered by: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and map

A.9What are the settings and rules that govern TEAM PROJECT?

No gather rate appears in the name of TEAM PROJECT. At 8 players, the group limit equals the game's default. Listed as battlefield, the game mode is kits and high rates for rapid PvP. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. The server has VAC on, Valve's anti-cheat.

Connection

A.10What is the process for joining TEAM PROJECT?

Enter client.connect 89.105.200.145:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp150Max players. It offers 150 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. This server runs game build 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. The server wipes weekly.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Gameplay
^iBattlefield. This is battlefield play: quick PvP with kits and elevated rates.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust battlefield server figures. ruststatistics.org/top-rust-battlefield-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.