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TEAM PROJECT

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 33d ago · 89.105.208.146:28015

Abstract

We describe the public Rust server TEAM PROJECT, reached at 89.105.208.146:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #16,418 of all servers, the top 71%, and #2568 in EU. It last wiped 36d ago on a published weekly schedule; the next wipe is expected Tuesday 3 November, 18:39 UTC, weekly: 7 days after its last wipe.

Keywordsweekly wipes vanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,418top 71%; #2568 in EU
Last wipe36d agoweekly schedule
Next wipe35d 9hTue 3 Nov, 18:39 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers, the top 87% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Tuesday 3 November, 18:39 UTC, in 5d 9h. Weekly: 7 days after its last wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address89.105.208.146:28015
RegionEU
Max players150
Group limit8, the default
Wipe scheduleweekly
Last wipe22 Sep 2026, 18:39 UTC
Hostname–
First seen24 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], modded Rust servers listed live [3], rust battlefield servers [4] and upcoming Rust wipes [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average5/100
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 185 on average233/210
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 61 on average73/95
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 10 on average32/200
EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinboEU · groups of 10+ · 20x · weekly · 6 on average6/200
PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+EU · groups of 25+ · 1000x · weekly · 5 on average6/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of TEAM PROJECT?

In Europe, according to its own listing, TEAM PROJECT appears with the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 89.105.208.146:28015 is its address.

A.2How reliable is TEAM PROJECT, and is it currently online?

TEAM PROJECT is currently offline, with the last sighting 33 days 17 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 24 September 2026.

A.3What version of Rust is run on TEAM PROJECT?

Rust network protocol 2633 and build 165217 is the version that TEAM PROJECT runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on TEAM PROJECT?

An estimate derived from weekly: 7 days after its last wipe gives the next wipe for TEAM PROJECT. The server is due to wipe on Tuesday 3 November at 18:39 UTC. 36 days 14 hours have passed since the current world was generated. According to its tags, the server wipes on a weekly schedule.

Population

A.5How does TEAM PROJECT compare with other Rust servers in the rankings?

On player hours over seven days TEAM PROJECT is #16,418, within the top 71% of all ranked servers; within Europe it is #2,568.

A.6What is the population level of TEAM PROJECT?

TEAM PROJECT is not online now; 33 days 17 hours have passed since it was last seen.

Tags and filters

A.7What is the meaning of the tags on TEAM PROJECT?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): It offers 150 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe cycle applies; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^i (Battlefield): This is battlefield play: quick PvP with kits and elevated rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): Europe is the region it appears under in the server browser, which TEAM PROJECT publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can TEAM PROJECT be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TEAM PROJECT: European Rust servers, Modded Rust servers and Rust battlefield servers. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Rules, settings, map

A.9Which settings and rules are in force on TEAM PROJECT?

Its name carries no gather rate for TEAM PROJECT. The group cap is 8 players, which is the default in the game. Listed as battlefield, the game mode is kits and high rates for rapid PvP. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. The server has VAC on, Valve's anti-cheat.

How to join

A.10What steps are required to join TEAM PROJECT?

Enter client.connect 89.105.208.146:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp150Max players. It offers 150 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. The game build is 165217.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Gameplay
^iBattlefield. This is battlefield play: quick PvP with kits and elevated rates.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust battlefield servers. ruststatistics.org/top-rust-battlefield-servers.
  5. [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.