TestServ12
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 28d ago · 89.125.214.42:35001
Abstract
We describe the public Rust server TestServ12, reached at 89.125.214.42:35001. It is offline at the last check, against a seven-day mean of 01. It ranks #16,699 of all servers, the top 70%. It last wiped 28d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 89.125.214.42:35001 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 13:39 UTC |
| Hostname | ^ |
| First seen | 30 Sep 2026 |
| Map | Procedural Map |
| Size | 1000 |
| Seed | 352165132 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 153 on average | 34/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 120/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 47/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 13/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 1/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 2/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of TestServ12?
A region is not published by TestServ12. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 89.125.214.42:35001.
A.2What is the online status and reliability of TestServ12?
TestServ12 is currently offline, with the last sighting 28 days 6 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 30 September 2026 by Rust Statistics.
A.3What version of Rust is run on TestServ12?
TestServ12 is running Rust network protocol 2633 and build 165217 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does TestServ12 follow for wipes?
The record of TestServ12's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 28 days 14 hours ago.
Player count
A.5What is the rank of TestServ12 among Rust servers?
Ranked by player hours across seven days, TestServ12 holds #16,699, in the top 70% of all ranked servers.
A.6At what level does TestServ12 operate in terms of players?
The last recorded sighting of TestServ12 was 28 days 6 hours ago; it is offline now.
Tags, lists
A.7How should the tags on TestServ12 be interpreted?
The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp200 (Max players): It offers 200 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which TestServ12 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can TestServ12 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that TestServ12 fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on TestServ12?
The name of TestServ12 states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.10On which map does TestServ12 take place?
Size 1,000 and seed 352165132 define the procedural, game-generated map on TestServ12. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.11What steps are required to join TestServ12?
Enter client.connect 89.125.214.42:35001 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp200 | Max players. It offers 200 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs165217 | Build. This server runs game build 165217. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.