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MyServer (TEST)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 89.208.220.252:28015

Abstract

We describe the public Rust server MyServer (TEST), reached at 89.208.220.252:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #13,089 of all servers, the top 59%. It last wiped 2d ago.

Keywordsmodded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#13,089top 59%
Last wipe2d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap5.2 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Mon 26 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 16:092d ago 1 – running 1
Sat 17 Oct, 04:5211d ago 1 held half 9.5 d 0
Fri 16 Oct, 04:4112d ago 1 – 1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address89.208.220.252:28015
Region–
Max players100
Group limit10 max
Wipe schedule–
Last wipe26 Oct 2026, 16:09 UTC
Hostname–
First seen8 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], pve server list [3] and Rust wipe forecast [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average246/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average261/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average106/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average20/200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average60/300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average37/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of MyServer (TEST)?

No region is published by MyServer (TEST). The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 89.208.220.252:28015.

A.2What is the online status and reliability of MyServer (TEST)?

MyServer (TEST) is currently offline, with the last sighting 2 days 4 hours ago. The server was up 1% of the time over the last 7 full days, 1 of 168 hours. The first record of it by Rust Statistics dates to 8 October 2026.

A.3What version of Rust is run on MyServer (TEST)?

Rust network protocol 2635 and build 168909 is the version that MyServer (TEST) runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does MyServer (TEST) follow for wipes?

Prediction of the next wipe is impossible for MyServer (TEST), which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 2 days 5 hours.

A.5What characterises wipe day on MyServer (TEST)?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 1 hours after the latest wipe. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Player count

A.6What is the rank of MyServer (TEST) among Rust servers?

The seven-day player-hours ranking puts MyServer (TEST) at #13,089, within the top 59% of ranked servers.

A.7How would you characterise the player activity on MyServer (TEST)?

MyServer (TEST) is not online now; 2 days 4 hours have passed since it was last seen. Over the last week the count averages 1 players and reaches 1 at its height.

Tags, lists

A.8What do the tags associated with MyServer (TEST) signify?

gmvanilla (Game mode): This is survival in its vanilla form; mp100 (Max players): It offers 100 slots; ts10 (Group limit): 10 is the maximum team size; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^p (PvE): The threat is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags MyServer (TEST) publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can MyServer (TEST) be found among the Rust Statistics lists and filters?

The Rust Statistics lists that MyServer (TEST) fits are: Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.10Which settings and rules are in force on MyServer (TEST)?

Its name carries no gather rate for MyServer (TEST). The team limit is 10 players. Listed as pve, the game mode is players cannot fight each other. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is not in use; Valve's anti-cheat is off.

How to join

A.11What steps are required to join MyServer (TEST)?

Enter client.connect 89.208.220.252:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp100Max players. It offers 100 slots.
ts10Group limit. 10 is the maximum team size.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.