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MyServer (TEST)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 89.208.222.49:28015

Abstract

We describe the public Rust server MyServer (TEST), reached at 89.208.222.49:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #10,588 of all servers, the top 48%. It last wiped 2d ago.

Keywordsmodded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#10,588top 48%
Last wipe2d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 48% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.6 daysbetween real wipes
On rhythm67%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Mon 26 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 16:092d ago 1 – running 0
Sat 17 Oct, 06:2511d ago 1 held half 9.4 d 0
Thu 15 Oct, 19:1113d ago 0 – 1.5 d 0
Wed 14 Oct, 04:1514d ago 0 – 1.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address89.208.222.49:28015
Region–
Max players100
Group limit10 max
Wipe schedule–
Last wipe26 Oct 2026, 16:09 UTC
Hostname–
First seen8 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], live pve population [3] and next Rust wipe times [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average230/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average92/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average123/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average39/200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average40/300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average9/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is MyServer (TEST) based?

A region is not published by MyServer (TEST). Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 89.208.222.49:28015.

A.2What is the reliability of MyServer (TEST), and is it online?

Right now, MyServer (TEST) is offline, and the last time it was seen was 2 days 8 hours ago. The server was up 2% of the time over the last 7 full days, 3 of 168 hours. Its first appearance in Rust Statistics's records is 8 October 2026.

A.3What is the Rust version for MyServer (TEST)?

MyServer (TEST) is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on MyServer (TEST)?

No next wipe can be predicted for MyServer (TEST) since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 2 days 12 hours ago.

A.5What happens on MyServer (TEST) when wipe day arrives?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 1 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Population

A.6What is the rank of MyServer (TEST) among Rust servers?

The seven-day player-hours ranking puts MyServer (TEST) at #10,588, within the top 48% of ranked servers.

A.7How would you characterise the player activity on MyServer (TEST)?

MyServer (TEST) is not online now; 2 days 8 hours have passed since it was last seen. The peak over seven days is 1, against an average of 1.

Tags, lists

A.8How should the tags on MyServer (TEST) be interpreted?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It offers 100 slots; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which MyServer (TEST) publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can MyServer (TEST) be found among the Rust Statistics lists and filters?

The Rust Statistics lists that MyServer (TEST) fits are: Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.10Under what rules and settings does MyServer (TEST) operate?

Its name carries no gather rate for MyServer (TEST). The team limit is 10 players. The mode is pve, which means no player-versus-player fighting. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC off, Valve's anti-cheat.

Connection

A.11What is the process for joining MyServer (TEST)?

Press F1 inside Rust to open the console and enter client.connect 89.208.222.49:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp100Max players. It offers 100 slots.
ts10Group limit. A team holds no more than 10.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.