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[ESP/Ñ] DEV

Rust Statistics

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Offline · checked 45d ago · 89.222.104.137:22637

Abstract

We describe the public Rust server [ESP/Ñ] DEV, reached at 89.222.104.137:22637 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #14,002 of all servers, and #2390 in EU. It last wiped 46d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsbiweekly wipes vanilla modded carbon pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/402% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,002#2390 in EU
Last wipe46d agobiweekly schedule
Next wipe36d 15hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 15hforce wipefw
Sun 8 Nov, 19:489d 16hits own schedule
Sun 22 Nov, 19:4823d 16hits own schedule
Thu 3 Dec, 19:0034d 15hforce wipefw
Sun 6 Dec, 19:4837d 16hits own schedule
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 13 Sep, 19:4846d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Bots y eventos en todo el mapa.
Table 5: The server's published settings.
Address89.222.104.137:22637
RegionEU
Max players40
Group limit12 max
Wipe schedulebiweekly
Last wipe13 Sep 2026, 19:48 UTC
Hostname–
First seen13 Sep 2026
MapBots y eventos en todo el mapa
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], browse modded Rust servers [3], live pve population [4] and predicted wipe schedule [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average68/2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average10/100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average35/50
[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBasesEU · groups of 10+ · biweekly · 27 on average13/100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 26 on average6/200
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average9/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is [ESP/Ñ] DEV based?

Europe is where [ESP/Ñ] DEV lists itself, using the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 89.222.104.137:22637 is its address.

A.2What is the online status and reliability of [ESP/Ñ] DEV?

Right now, [ESP/Ñ] DEV is offline, and the last time it was seen was 45 days 10 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on [ESP/Ñ] DEV?

Rust network protocol 2633 and build 163794 is the version that [ESP/Ñ] DEV runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on [ESP/Ñ] DEV?

Because too few wipes of [ESP/Ñ] DEV are recorded to confirm the schedule, the tag governs the prediction. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 46 days 7 hours have passed since the current world was generated. A fortnightly wipe schedule appears in its tags.

A.5What happens on [ESP/Ñ] DEV when wipe day arrives?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 1 hours after the latest wipe.

Player count

A.6What is the rank of [ESP/Ñ] DEV among Rust servers?

The seven-day player-hours ranking gives [ESP/Ñ] DEV #14,002, in the top – of ranked servers and #2,390 in Europe.

A.7What is the population level of [ESP/Ñ] DEV?

[ESP/Ñ] DEV is not online now; 45 days 10 hours have passed since it was last seen.

Tags, lists

A.8How should the tags on [ESP/Ñ] DEV be interpreted?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp40 (Max players): It offers 40 slots; ts12 (Group limit): Teams are capped at 12; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon; EU (Europe): In the server browser it is filed under Europe, which [ESP/Ñ] DEV publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can [ESP/Ñ] DEV be found among the Rust Statistics lists and filters?

European Rust servers, Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that [ESP/Ñ] DEV fits. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Settings and map

A.10Which settings and rules are in force on [ESP/Ñ] DEV?

No gather rate appears in the name of [ESP/Ñ] DEV. 12 players is the cap on a group. The mode is pve, which means no player-versus-player fighting. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.

Connection

A.11What is the process for joining [ESP/Ñ] DEV?

Press F1 inside Rust to open the console and enter client.connect 89.222.104.137:22637. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2633,^z,^y,^b,^v,EU,^p,gmvanilla,cs163794,ts12.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp40Max players. It offers 40 slots.
ts12Group limit. Teams are capped at 12.
v2633Protocol. Your game must run protocol 2633 to connect.
cs163794Build. This server runs game build 163794.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^bBiweekly. It wipes on a two-week cycle.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.
Region
EUEurope. In the server browser it is filed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.