[ESP/Ñ] DEV
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 89.222.104.137:22619
Abstract
We describe the public Rust server [ESP/Ñ] DEV, reached at 89.222.104.137:22619 and hosted in EU. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,452 of all servers, the top 38%, and #2123 in EU. It last wiped 1d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsbiweekly wipes modded carbon pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 38% of all ranked servers, the top 73% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 10.8 days | between real wipes |
| On rhythm | 40% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 20% | else halves by day 2 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 23h | force wipefw |
| Wed 11 Nov, 17:36 | 12d 22h | its own schedule |
| Wed 25 Nov, 17:36 | 26d 22h | its own schedule |
| Thu 3 Dec, 19:00 | 34d 23h | force wipefw |
| Wed 9 Dec, 17:36 | 40d 22h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 17:361d ago | – | – | running | 0 |
| Sat 24 Oct, 22:044d ago | 1 | halved by day 1 | 3.8 d | 0 |
| Mon 12 Oct, 15:0417d ago | 1 | halved by day 2 | 12.3 d | 0 |
| Thu 1 Oct, 19:09fw28d ago | 1 | halved by day 2 | 10.8 d | 0 |
| Tue 29 Sep, 17:2230d ago | 1 | held half | 2.1 d | 0 |
| Wed 16 Sep, 16:5543d ago | 1 | halved by day 2 | 13 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 89.222.104.137:22619 |
|---|---|
| Region | EU |
| Max players | 40 |
| Group limit | 12 max |
| Wipe schedule | biweekly |
| Last wipe | 28 Oct 2026, 17:36 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Bots y eventos en todo el mapa |
| Size | 3500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], browse modded Rust servers [3], pve servers by play style [4] and upcoming Rust wipes [5].
| Server | Players |
|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 245 on average | 322/2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average | 67/100 |
| RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average | 11/200 |
| [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average | 51/100 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 25 on average | 81/100 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average | 51/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of [ESP/Ñ] DEV smooth?
The server fps averaged 30 over the last 48 hours, never dropping below 22. The highest number of entities it carried was 71,396, comprising buildings, deployables and all other objects. Its highest memory usage was 4,021 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is [ESP/Ñ] DEV based?
Europe is where [ESP/Ñ] DEV lists itself, using the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 89.222.104.137:22619.
A.3How reliable is [ESP/Ñ] DEV, and is it currently online?
At the present moment, [ESP/Ñ] DEV is online. The uptime it reports indicates a restart about 13 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 15 September 2026.
A.4What is the Rust version for [ESP/Ñ] DEV?
[ESP/Ñ] DEV is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on [ESP/Ñ] DEV?
Because too few wipes of [ESP/Ñ] DEV are recorded to confirm the schedule, the tag governs the prediction. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 25 hours ago. A fortnightly wipe schedule appears in its tags.
A.6What happens on [ESP/Ñ] DEV when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 20% of recent wipes. In the other cases, the population fell below half by day 2.
Population
A.7What position does [ESP/Ñ] DEV occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives [ESP/Ñ] DEV #8,452, in the top 38% of ranked servers and #2,123 in Europe.
A.8How would you characterise the player activity on [ESP/Ñ] DEV?
The current population of [ESP/Ñ] DEV is 0, drawn from 40 slots. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 0 players, 20:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9How should the tags on [ESP/Ñ] DEV be interpreted?
Tags from [ESP/Ñ] DEV, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts12 (Group limit): A team holds no more than 12; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^b (Biweekly): Wipes take place once a fortnight; ^p (PvE): The threat is the world, not other players; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon; EU (Europe): The server browser lists this server under Europe. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can [ESP/Ñ] DEV be found among the Rust Statistics lists and filters?
European Rust servers, Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that [ESP/Ñ] DEV fits. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Settings and map
A.11What are the settings and rules that govern [ESP/Ñ] DEV?
The name of [ESP/Ñ] DEV states no gather rate. 12 players is the cap on a group. pve is the game mode here; no player-versus-player fighting. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
A.12On which map does [ESP/Ñ] DEV take place?
Generated by the game from seed 1337, the procedural map on [ESP/Ñ] DEV measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Bots y eventos en todo el mapa.
How to join
A.13How do you connect to [ESP/Ñ] DEV?
Press F1 inside Rust to open the console and enter client.connect 89.222.104.137:22619. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,ts12.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp40 | Max players. 40 slots are available. |
ts12 | Group limit. A team holds no more than 12. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^b | Biweekly. Wipes take place once a fortnight. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. Plugins run through Carbon. |
| Region | |
EU | Europe. The server browser lists this server under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.