DeadFall | Survival Horror | PvPvE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 19d ago · 89.34.97.19:28080
Abstract
We describe the public Rust server DeadFall | Survival Horror | PvPvE, reached at 89.34.97.19:28080. It is offline at the last check, against a seven-day mean of 01. It ranks #15,836 of all servers, the top 72%. It last wiped 27d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 30 Sep, 16:2927d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 89.34.97.19:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 16:29 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
| Map | Procedural Map |
| Size | 2001 |
| Seed | 481981 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 163 on average | 63/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 129/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average | 75/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 18/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average | 67/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 15/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of DeadFall | Survival Horror | PvPvE?
There is no region published for DeadFall | Survival Horror | PvPvE. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 89.34.97.19:28080 is its address.
A.2What is the reliability of DeadFall | Survival Horror | PvPvE, and is it online?
DeadFall | Survival Horror | PvPvE is currently offline, with the last sighting 19 days 6 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 30 September 2026 by Rust Statistics.
A.3What version of Rust is run on DeadFall | Survival Horror | PvPvE?
The version of Rust on DeadFall | Survival Horror | PvPvE is network protocol 2633 and build 165217, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on DeadFall | Survival Horror | PvPvE?
There are not yet enough recorded wipes for DeadFall | Survival Horror | PvPvE to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 27 days 7 hours.
A.5What characterises wipe day on DeadFall | Survival Horror | PvPvE?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6What position does DeadFall | Survival Horror | PvPvE occupy in the ranking of Rust servers?
Ranked by player hours across seven days, DeadFall | Survival Horror | PvPvE holds #15,836, in the top 72% of all ranked servers.
A.7At what level does DeadFall | Survival Horror | PvPvE operate in terms of players?
At this moment DeadFall | Survival Horror | PvPvE is offline, having last been seen 19 days 6 hours ago.
Tags and filters
A.8What is the meaning of the tags on DeadFall | Survival Horror | PvPvE?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon, which DeadFall | Survival Horror | PvPvE publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can DeadFall | Survival Horror | PvPvE be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that DeadFall | Survival Horror | PvPvE fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does DeadFall | Survival Horror | PvPvE operate?
No gather rate appears in the name of DeadFall | Survival Horror | PvPvE. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
A.11On which map does DeadFall | Survival Horror | PvPvE take place?
The game generates DeadFall | Survival Horror | PvPvE's procedural map at size 2,001, from seed 481981. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12What is the process for joining DeadFall | Survival Horror | PvPvE?
Enter client.connect 89.34.97.19:28080 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.