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Modding Sandbox (kein EAC)

Rust Statistics

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Offline · checked 39d ago · 89.57.40.87:28015

Abstract

We describe the public Rust server Modding Sandbox (kein EAC), reached at 89.57.40.87:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,269 of all servers. It last wiped 53d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/812% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,269no region published
Last wipe53d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address89.57.40.87:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 11:34 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are creative and sandbox servers [2], community tab servers measured [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
【南瓜】Build-TestEA · groups of 8+ · 10 on average7/101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average2/25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 110 on average169/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average123/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average26/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average22/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Modding Sandbox (kein EAC) based?

No region is published by Modding Sandbox (kein EAC). Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 89.57.40.87:28015 is its address.

A.2How reliable is Modding Sandbox (kein EAC), and is it currently online?

Modding Sandbox (kein EAC) is currently offline, with the last sighting 39 days 14 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 17 September 2026.

A.3What version of Rust is run on Modding Sandbox (kein EAC)?

Modding Sandbox (kein EAC) is running Rust network protocol 2633 and build 164530 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does Modding Sandbox (kein EAC) wipe?

The record of Modding Sandbox (kein EAC)'s wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 53 days 9 hours ago.

Player count

A.5How does Modding Sandbox (kein EAC) compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Modding Sandbox (kein EAC) at #13,269, within the top – of ranked servers.

A.6How would you characterise the player activity on Modding Sandbox (kein EAC)?

The last recorded sighting of Modding Sandbox (kein EAC) was 39 days 14 hours ago; it is offline now.

Tags, lists

A.7What do the tags associated with Modding Sandbox (kein EAC) signify?

Tags from Modding Sandbox (kein EAC), read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): The slot count is 8; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Modding Sandbox (kein EAC) be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Modding Sandbox (kein EAC) fits are: Build and creative servers in Rust and Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Modding Sandbox (kein EAC) operate?

No gather rate appears in the name of Modding Sandbox (kein EAC). The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is inactive: the anti-cheat from Valve is off.

A.10What map is in use on Modding Sandbox (kein EAC)?

On Modding Sandbox (kein EAC) the terrain is procedural, built by the game itself.

How to join

A.11What is the process for joining Modding Sandbox (kein EAC)?

Press F1 inside Rust to open the console and enter client.connect 89.57.40.87:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp8Max players. The slot count is 8.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs164530Build. The game build is 164530.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Creative and sandbox servers. ruststatistics.org/top-rust-build-servers.
  3. [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.