PVE ViArti
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 89.65.227.80:28015
Abstract
We describe the public Rust server PVE ViArti, reached at 89.65.227.80:28015 and hosted in EU. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 31. It ranks #5,367 of all servers, the top 24%, and #1773 in EU. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsteams off monthly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 24% of all ranked servers, the top 61% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 9 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 17h | force wipefw |
| Thu 3 Dec, 19:00 | 36d 17h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00fw26d ago | 1 | – | running | 0 |
| Tue 15 Sep, 19:0942d ago | 1 | halved by day 1 | 16 d | 0 |
| Sun 13 Sep, 17:5144d ago | 0 | – | 2.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 89.65.227.80:28015 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | teams off |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:00 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 19950228 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], modded server list with rates [3], live pve population [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average | 16/200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 31 on average | 11/140 |
| [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 30 on average | 23/200 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average | 18/150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average | 5/100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 16 on average | 4/75 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of PVE ViArti smooth?
Its average server fps over the last 48 hours was 199, with a minimum of 188. Buildings, deployables and all other world objects counted together reached a maximum of 109,449 entities. The peak memory usage was 3,962 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of PVE ViArti?
In Europe, according to its own listing, PVE ViArti appears with the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 89.65.227.80:28015 is its address.
A.3How reliable is PVE ViArti, and is it currently online?
At the present moment, PVE ViArti is online. Based on the uptime it reports, the last restart occurred about 2 days 3 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on PVE ViArti?
Rust network protocol 2635 and build 168909 is the version that PVE ViArti runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on PVE ViArti?
Once a month, PVE ViArti wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 26 days 7 hours have passed since the current world was generated. According to its tags, wipes happen once a month.
A.6How would you describe wipe day on PVE ViArti?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.
Player count
A.7What is the rank of PVE ViArti among Rust servers?
The seven-day player-hours ranking gives PVE ViArti #5,367, in the top 24% of ranked servers and #1,773 in Europe.
A.8What is the population level of PVE ViArti?
At this moment 0 players are on PVE ViArti, which has 100 slots in total. Over the last week the count averages 0 players and reaches 3 at its height. The busiest hour of the last 48 is 17:00 UTC, averaging 1 players.
Tags, lists
A.9How should the tags on PVE ViArti be interpreted?
Tags from PVE ViArti, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts0 (Group limit): No teams: the feature is off; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): In the server browser it is filed under Europe. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can PVE ViArti be found among the Rust Statistics lists and filters?
European Rust servers, Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that PVE ViArti fits. You will find it on the server list filtered by: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
Rules, settings, map
A.11Which settings and rules are in force on PVE ViArti?
Its name carries no gather rate for PVE ViArti. No group limit is published. pve is the game mode here; fighting other players is excluded. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12What is the map for PVE ViArti?
Generated by the game from seed 19950228, the procedural map on PVE ViArti measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What steps are required to join PVE ViArti?
Press F1 inside Rust to open the console and enter client.connect 89.65.227.80:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://discord.com/invite/zXhg75X.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts0,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. 100 slots are available. |
ts0 | Group limit. No teams: the feature is off. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
EU | Europe. In the server browser it is filed under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.