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Test server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 41d ago · 90.151.140.62:28015

Abstract

We describe the public Rust server Test server, reached at 90.151.140.62:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,489 of all servers. It last wiped 84d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,489no region published
Last wipe84d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: discord.gg/YdACN58PTK.
Table 3: The server's published settings.
Address90.151.140.62:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe4 Aug 2026, 11:42 UTC
Hostname–
First seen16 Sep 2026
Mapdiscord.gg/YdACN58PTK
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average173/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average186/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average129/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average56/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Test server?

There is no region published for Test server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 90.151.140.62:28015.

A.2How reliable is Test server, and is it currently online?

At the present moment, Test server is offline; it was last seen 41 days 20 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 16 September 2026 by Rust Statistics.

A.3What is the Rust version for Test server?

Rust network protocol 2633 and build 163207 is the version that Test server runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does Test server follow for wipes?

The record of Test server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 84 days 23 hours ago.

Player count

A.5What is the rank of Test server among Rust servers?

Ranked by player hours across seven days, Test server holds #15,489, in the top – of all ranked servers.

A.6At what level does Test server operate in terms of players?

At this moment Test server is offline, having last been seen 41 days 20 hours ago.

Tags, lists

A.7What do the tags associated with Test server signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Test server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Test server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Test server fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern Test server?

No gather rate appears in the name of Test server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

How to join

A.10How do you connect to Test server?

Press F1 inside Rust to open the console and enter client.connect 90.151.140.62:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. 1 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs163207Build. The game build is 163207.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.