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test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 9d ago · 90.188.26.23:28015

Abstract

We describe the public Rust server test, reached at 90.188.26.23:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 70%. It last wiped at an unknown time.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 70%
Last wipe–no schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address90.188.26.23:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe–
Hostname–
First seen20 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average108/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average160/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average66/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average187/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average349/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of test?

A region is not published by test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 90.188.26.23:28015 is its address.

A.2What is the reliability of test, and is it online?

Right now, test is offline, and the last time it was seen was 9 days 6 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 20 October 2026.

A.3What version of Rust is run on test?

The version of Rust on test is network protocol 2634 and build 167781, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does test follow for wipes?

There are not yet enough recorded wipes for test to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC.

Player count

A.5What position does test occupy in the ranking of Rust servers?

Ranked by player hours across seven days, test holds #15,349, in the top 70% of all ranked servers.

A.6At what level does test operate in terms of players?

At this moment test is offline, having last been seen 9 days 6 hours ago.

Tags, lists

A.7How should the tags on test be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins, which test publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can test be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that test fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on test?

Its name carries no gather rate for test. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.

A.10On which map does test take place?

The game generates the map on test; that format is procedural.

Connection

A.11What steps are required to join test?

Enter client.connect 90.188.26.23:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. It offers 100 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. This server runs game build 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.