[X4] RUSTREAL
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 90.188.4.171:23014
Abstract
We describe the public Rust server [X4] RUSTREAL, reached at 90.188.4.171:23014 and hosted in EA. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 21. It ranks #4,820 of all servers, the top 22%, and #370 in EA. It last wiped 14d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywords4x gather biweekly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 22% of all ranked servers, the top 66% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 13.9 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 0% | else halves by day 8.5 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 17h | force wipefw |
| Wed 11 Nov, 14:41 | 13d 13h | its own schedule |
| Wed 25 Nov, 14:41 | 27d 13h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 17h | force wipefw |
| Wed 9 Dec, 14:41 | 41d 13h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 14 Oct, 14:4114d ago | 2 | – | running | 0 |
| Thu 1 Oct, 20:53fw27d ago | 3 | halved by day 5 | 12.7 d | 1 |
| Wed 16 Sep, 17:2142d ago | 2 | halved by day 12 | 15.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 90.188.4.171:23014 |
|---|---|
| Region | EA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 14 Oct 2026, 14:41 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3750 |
| Seed | 759964070 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 81 on average | 18/115 |
| [SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 25 on average | 1/150 |
| JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TPEA · groups of 32+ · 5x · biweekly · 14 on average | 3/120 |
| [TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16EA · groups of 12+ · 5x · biweekly · 14 on average | 1/200 |
| [SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10EA · groups of 8+ · 2x · biweekly · 4 on average | 3/140 |
| [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average | 1/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does [X4] RUSTREAL run?
Over the past 48 hours, it ran at an average of 50 server fps, with a low of 50. The highest number of entities it carried was 84,711, comprising buildings, deployables and all other objects. Memory use peaked at 3,767 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of [X4] RUSTREAL?
The EA tag places [X4] RUSTREAL in Asia, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. 90.188.4.171:23014 is its address.
A.3What is the reliability of [X4] RUSTREAL, and is it online?
[X4] RUSTREAL is online at this time. The uptime it reports indicates a restart about 6 days 1 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on [X4] RUSTREAL?
[X4] RUSTREAL is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on [X4] RUSTREAL?
The record of [X4] RUSTREAL's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 14 days 10 hours ago. The server's tags give a wipe schedule of every two weeks.
A.6What happens on [X4] RUSTREAL when wipe day arrives?
Recent wipes saw an average peak of 2 players. The crowd reached its maximum 18 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 8.5.
Population
A.7How does [X4] RUSTREAL compare with other Rust servers in the rankings?
On player hours over seven days [X4] RUSTREAL is #4,820, within the top 22% of all ranked servers; within Asia it is #370.
A.8At what level does [X4] RUSTREAL operate in terms of players?
The current population of [X4] RUSTREAL is 0, drawn from 100 slots. Over the last week the count averages 0 players and reaches 2 at its height. Of the last 48 hours, the peak hour falls at 14:00 UTC, with an average of 0 players.
Tags and filters
A.9How should the tags on [X4] RUSTREAL be interpreted?
Tags from [X4] RUSTREAL, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EA (East Asia): East Asia is the region it appears under in the server browser. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can [X4] RUSTREAL be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that [X4] RUSTREAL fits. You will find it on the server list filtered by: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules, settings, map
A.11Under what rules and settings does [X4] RUSTREAL operate?
The rate for gathering on [X4] RUSTREAL is 4x, according to its name. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12What is the map for [X4] RUSTREAL?
The game generates [X4] RUSTREAL's procedural map at size 3,750, from seed 759964070. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What is the process for joining [X4] RUSTREAL?
Press F1 inside Rust to open the console and enter client.connect 90.188.4.171:23014. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://real.gamestores.app.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EA | East Asia. East Asia is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.