RERUST-DEV-WhiteListed
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 17d ago · 90.231.47.195:28015
Abstract
We describe the public Rust server RERUST-DEV-WhiteListed, reached at 90.231.47.195:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,702 of all servers, the top 71%, and #2558 in EU. It last wiped 18d ago on a published weekly schedule; the next wipe is expected Sunday 1 November, 12:13 UTC, its weekly schedule tag.
Keywordsweekly wipes modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers, the top 88% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Sunday 1 November, 12:13 UTC, in 2d 18h. Its weekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.9 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
| When (UTC) | In | Kind |
|---|---|---|
| Sun 1 Nov, 12:13 | 2d 18h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 1h | force wipefw |
| Sun 8 Nov, 12:13 | 9d 18h | its own schedule |
| Sun 15 Nov, 12:13 | 16d 18h | its own schedule |
| Sun 22 Nov, 12:13 | 23d 18h | its own schedule |
| Sun 29 Nov, 12:13 | 30d 18h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 1h | force wipefw |
| Sun 6 Dec, 12:13 | 37d 18h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 11 Oct, 12:1318d ago | 1 | – | running | 0 |
| Sun 11 Oct, 03:0118d ago | 1 | – | 0.4 d | 1 |
| Fri 9 Oct, 21:1819d ago | 1 | – | 1.2 d | 1 |
| Tue 6 Oct, 20:3322d ago | 1 | held half | 3 d | 1 |
| Tue 6 Oct, 06:3223d ago | 1 | – | 0.6 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 90.231.47.195:28015 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 11 Oct 2026, 12:13 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
| Map | Custom Map |
| Size | 3350 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], browse modded Rust servers [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 193/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 345/350 |
| [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average | 103/175 |
| TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 24 on average | 29/100 |
| RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 9 on average | 5/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of RERUST-DEV-WhiteListed?
The EU tag places RERUST-DEV-WhiteListed in Europe, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. 90.231.47.195:28015 is its address.
A.2How reliable is RERUST-DEV-WhiteListed, and is it currently online?
RERUST-DEV-WhiteListed is currently offline, with the last sighting 17 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 6 October 2026 by Rust Statistics.
A.3What is the Rust version for RERUST-DEV-WhiteListed?
Rust network protocol 2634 and build 167398 is the version that RERUST-DEV-WhiteListed runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on RERUST-DEV-WhiteListed?
Because too few wipes of RERUST-DEV-WhiteListed are recorded to confirm the schedule, the tag governs the prediction. On Sunday 1 November at 12:13 UTC the next wipe is expected. 18 days 5 hours have passed since the current world was generated. A weekly wipe schedule is published in the server's tags.
A.5What happens on RERUST-DEV-WhiteListed when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.
Population
A.6What position does RERUST-DEV-WhiteListed occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives RERUST-DEV-WhiteListed #15,702, in the top 71% of ranked servers and #2,558 in Europe.
A.7At what level does RERUST-DEV-WhiteListed operate in terms of players?
The last recorded sighting of RERUST-DEV-WhiteListed was 17 days 21 hours ago; it is offline now.
Tags, lists
A.8What is the meaning of the tags on RERUST-DEV-WhiteListed?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe cycle applies; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): The server browser lists this server under Europe: these are the tags RERUST-DEV-WhiteListed publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can RERUST-DEV-WhiteListed be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RERUST-DEV-WhiteListed: European Rust servers and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Settings and map
A.10Under what rules and settings does RERUST-DEV-WhiteListed operate?
Its name carries no gather rate for RERUST-DEV-WhiteListed. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for RERUST-DEV-WhiteListed?
Generated by the game from seed 1337, the procedural map on RERUST-DEV-WhiteListed measures 3,350. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.
How to join
A.12What steps are required to join RERUST-DEV-WhiteListed?
Enter client.connect 90.231.47.195:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167398 | Build. This server runs game build 167398. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^w | Weekly. A weekly wipe cycle applies. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
| Region | |
EU | Europe. The server browser lists this server under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.