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ReRust-DevServer - Whitelisted WIPED 25/10

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Offline · checked 14h ago · 90.231.47.195:28015

Abstract

We describe the public Rust server ReRust-DevServer - Whitelisted WIPED 25/10, reached at 90.231.47.195:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #6,397 of all servers, the top 29%. It makes a new world every few hours (6 this week), so it keeps no wipe schedule.

Keywordsmonthly wipes vanilla modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#6,397top 29%
Wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75123:0006:0012:0019:0001:0008:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020023:0006:0012:0019:0001:0008:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct.

4Rank

The server stands in the top 29% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 23:323d ago – – – 1
Sat 24 Oct, 21:584d ago – – – 0
Sat 24 Oct, 02:464d ago – – – 1
Sat 24 Oct, 02:254d ago – – – 1
Sat 24 Oct, 02:074d ago – – – 0
Fri 23 Oct, 22:354d ago – – – 0
Sun 18 Oct, 14:1610d ago 1 halved by day 4 5.3 d 0
Sat 17 Oct, 23:3710d ago 1 – 0.6 d 0
Mon 12 Oct, 14:0816d ago – – – 0
Mon 12 Oct, 10:0816d ago 1 held half 5.6 d 0

6Map and settings

Map of ReRust-DevServer - Whitelisted WIPED 25/10
Figure 4: The map: Custom Map, size 3350, seed 1337.
Table 3: The server's published settings.
Address90.231.47.195:28015
Region–
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wiperesets constantly
Hostname–
First seen11 Oct 2026
MapCustom Map
Size3350
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average5/300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average0/300
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 29 on average47/150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average8/150
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 127 on average21/300
EU Hub 01EU · groups of 1000+ · 23 on average26/3300

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does ReRust-DevServer - Whitelisted WIPED 25/10 run?

Its average server fps over the last 48 hours was 83, with a minimum of 63. The highest number of entities it carried was 61,422, comprising buildings, deployables and all other objects. The peak memory usage was 2,901 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does ReRust-DevServer - Whitelisted WIPED 25/10 have?

There is no region published for ReRust-DevServer - Whitelisted WIPED 25/10. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 90.231.47.195:28015 is its address.

A.3What is the online status and reliability of ReRust-DevServer - Whitelisted WIPED 25/10?

Right now, ReRust-DevServer - Whitelisted WIPED 25/10 is offline, and the last time it was seen was 14 hours ago. The uptime it reports indicates a restart about 4 minutes ago. The server was up 83% of the time over the last 7 full days, 140 of 168 hours. Its first appearance in Rust Statistics's records is 11 October 2026.

A.4What is the Rust version for ReRust-DevServer - Whitelisted WIPED 25/10?

The version of Rust on ReRust-DevServer - Whitelisted WIPED 25/10 is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does ReRust-DevServer - Whitelisted WIPED 25/10 follow for wipes?

ReRust-DevServer - Whitelisted WIPED 25/10 generates a fresh world every few hours. No wipe schedule is maintained, and these resets are not counted as wipes.

Population

A.6What position does ReRust-DevServer - Whitelisted WIPED 25/10 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, ReRust-DevServer - Whitelisted WIPED 25/10 holds #6,397, in the top 29% of all ranked servers.

A.7What is the population level of ReRust-DevServer - Whitelisted WIPED 25/10?

The last recorded sighting of ReRust-DevServer - Whitelisted WIPED 25/10 was 14 hours ago; it is offline now. Over the last week the count averages 0 players and reaches 1 at its height. The busiest hour of the last 48 is 04:00 UTC, averaging 1 players.

Tags, lists

A.8How should the tags on ReRust-DevServer - Whitelisted WIPED 25/10 be interpreted?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins, which ReRust-DevServer - Whitelisted WIPED 25/10 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can ReRust-DevServer - Whitelisted WIPED 25/10 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include ReRust-DevServer - Whitelisted WIPED 25/10: Modded Rust servers. You will find it on the server list filtered by: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Settings and map

A.10What are the settings and rules that govern ReRust-DevServer - Whitelisted WIPED 25/10?

No gather rate appears in the name of ReRust-DevServer - Whitelisted WIPED 25/10. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for ReRust-DevServer - Whitelisted WIPED 25/10?

Size 3,350 and seed 1337 define the procedural, game-generated map on ReRust-DevServer - Whitelisted WIPED 25/10. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.

How to join

A.12How do you connect to ReRust-DevServer - Whitelisted WIPED 25/10?

Enter client.connect 90.231.47.195:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp100Max players. It offers 100 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.