NoOne Dev Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 9d ago · 90.235.76.212:28015
Abstract
We describe the public Rust server NoOne Dev Server, reached at 90.235.76.212:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,698 of all servers, the top 62%. It last wiped 9d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 90.235.76.212:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 15:21 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 155 on average | 174/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 125/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 185/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 131/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 14/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 55/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does NoOne Dev Server have?
There is no region published for NoOne Dev Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 90.235.76.212:28015.
A.2What is the reliability of NoOne Dev Server, and is it online?
Right now, NoOne Dev Server is offline, and the last time it was seen was 9 days 7 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 19 October 2026 by Rust Statistics.
A.3What version of Rust is run on NoOne Dev Server?
The version of Rust on NoOne Dev Server is network protocol 2634 and build 167781, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on NoOne Dev Server?
The record of NoOne Dev Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 9 days 20 hours have passed since the current world was generated.
Population
A.5What is the rank of NoOne Dev Server among Rust servers?
Ranked by player hours across seven days, NoOne Dev Server holds #13,698, in the top 62% of all ranked servers.
A.6How would you characterise the player activity on NoOne Dev Server?
NoOne Dev Server is not online now; 9 days 7 hours have passed since it was last seen.
Tags, lists
A.7How should the tags on NoOne Dev Server be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which NoOne Dev Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can NoOne Dev Server be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that NoOne Dev Server fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.9Which settings and rules are in force on NoOne Dev Server?
No gather rate appears in the name of NoOne Dev Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.10On which map does NoOne Dev Server take place?
A procedural map, generated by the game, is what NoOne Dev Server runs.
How to join
A.11What steps are required to join NoOne Dev Server?
Enter client.connect 90.235.76.212:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp500 | Max players. 500 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.