RustSkinLab Content Studio
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 21d ago · 90.254.148.131:28025
Abstract
We describe the public Rust server RustSkinLab Content Studio, reached at 90.254.148.131:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #15,901 of all servers, the top 72%. It last wiped 27d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 90.254.148.131:28025 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 23:16 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 153 on average | 33/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 122/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 53/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 13/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 3/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does RustSkinLab Content Studio have?
No region is published by RustSkinLab Content Studio. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 90.254.148.131:28025.
A.2What is the reliability of RustSkinLab Content Studio, and is it online?
At the present moment, RustSkinLab Content Studio is offline; it was last seen 21 days 6 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 2 October 2026.
A.3What version of Rust is run on RustSkinLab Content Studio?
Rust network protocol 2634 and build 166494 is the version that RustSkinLab Content Studio runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does RustSkinLab Content Studio wipe?
There are not yet enough recorded wipes for RustSkinLab Content Studio to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 27 days 5 hours ago.
Player count
A.5What position does RustSkinLab Content Studio occupy in the ranking of Rust servers?
Ranked by player hours across seven days, RustSkinLab Content Studio holds #15,901, in the top 72% of all ranked servers.
A.6How would you characterise the player activity on RustSkinLab Content Studio?
The last recorded sighting of RustSkinLab Content Studio was 21 days 6 hours ago; it is offline now.
Tags and filters
A.7How should the tags on RustSkinLab Content Studio be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags RustSkinLab Content Studio publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can RustSkinLab Content Studio be found among the Rust Statistics lists and filters?
The Rust Statistics lists that RustSkinLab Content Studio fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern RustSkinLab Content Studio?
No gather rate appears in the name of RustSkinLab Content Studio. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on RustSkinLab Content Studio?
The game generates the map on RustSkinLab Content Studio; that format is procedural.
Connection
A.11What is the process for joining RustSkinLab Content Studio?
Enter client.connect 90.254.148.131:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp2 | Max players. 2 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166494 | Build. This server runs game build 166494. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.