RustOfWar#2 Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 24d ago · 91.122.255.48:22015
Abstract
We describe the public Rust server RustOfWar#2 Test, reached at 91.122.255.48:22015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,006 of all servers, the top 70%. It last wiped 25d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 3 Oct, 11:2925d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 91.122.255.48:22015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 11:29 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 155 on average | 174/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 185/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 134/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 16/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 54/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is RustOfWar#2 Test based?
A region is not published by RustOfWar#2 Test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 91.122.255.48:22015 is its address.
A.2What is the online status and reliability of RustOfWar#2 Test?
Right now, RustOfWar#2 Test is offline, and the last time it was seen was 24 days 23 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 2 October 2026.
A.3What is the Rust version for RustOfWar#2 Test?
RustOfWar#2 Test is running Rust network protocol 2634 and build 166652 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does RustOfWar#2 Test wipe?
The record of RustOfWar#2 Test's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 25 days.
A.5How would you describe wipe day on RustOfWar#2 Test?
Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What position does RustOfWar#2 Test occupy in the ranking of Rust servers?
Ranked by player hours across seven days, RustOfWar#2 Test holds #16,006, in the top 70% of all ranked servers.
A.7What is the population level of RustOfWar#2 Test?
RustOfWar#2 Test is not online now; 24 days 23 hours have passed since it was last seen.
Tags and filters
A.8What is the meaning of the tags on RustOfWar#2 Test?
gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags RustOfWar#2 Test publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can RustOfWar#2 Test be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that RustOfWar#2 Test fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does RustOfWar#2 Test operate?
Its name carries no gather rate for RustOfWar#2 Test. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
Connection
A.11How do you connect to RustOfWar#2 Test?
Press F1 inside Rust to open the console and enter client.connect 91.122.255.48:22015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166652 | Build. This server runs game build 166652. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.