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LionForge test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 24d ago · 91.122.45.39:28215

Abstract

We describe the public Rust server LionForge test, reached at 91.122.45.39:28215. It is offline at the last check, against a seven-day mean of 01. It ranks #15,998 of all servers, the top 70%. It last wiped 24d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,998top 70%
Last wipe24d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address91.122.45.39:28215
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 11:46 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average150/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average181/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average91/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average40/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does LionForge test have?

No region is published by LionForge test. Rust Statistics does not look up the machine's location; it shows where the server says it is. 91.122.45.39:28215 is its address.

A.2What is the online status and reliability of LionForge test?

Right now, LionForge test is offline, and the last time it was seen was 24 days 20 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 3 October 2026.

A.3What is the Rust version for LionForge test?

LionForge test is running Rust network protocol 2634 and build 166586 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does LionForge test wipe?

There are not yet enough recorded wipes for LionForge test to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 24 days 21 hours.

Population

A.5What is the rank of LionForge test among Rust servers?

Ranked by player hours across seven days, LionForge test holds #15,998, in the top 70% of all ranked servers.

A.6At what level does LionForge test operate in terms of players?

At this moment LionForge test is offline, having last been seen 24 days 20 hours ago.

Tags, lists

A.7How should the tags on LionForge test be interpreted?

Tags from LionForge test, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can LionForge test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include LionForge test: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern LionForge test?

The name of LionForge test states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is inactive: the anti-cheat from Valve is off.

A.10On which map does LionForge test take place?

The game generates the map on LionForge test; that format is procedural.

Connection

A.11How do you connect to LionForge test?

Enter client.connect 91.122.45.39:28215 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166586Build. The game build is 166586.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.