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A Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 91.208.92.38:28015

Abstract

We describe the public Rust server A Rust Server, reached at 91.208.92.38:28015. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 31. It ranks #8,802 of all servers, the top 40%. It last wiped 2d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 3
Rank2#8,802top 40%
Last wipe2d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123415:0000:0009:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040015:0000:0009:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct.

4Rank

The server stands in the top 40% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Rust Server
Figure 4: The map: Procedural Map, size 3000, seed 1. Open on RustMaps.
Table 3: The server's published settings.
Address91.208.92.38:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 11:22 UTC
Hostname–
First seen27 Oct 2026
MapProcedural Map
Size3000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average195/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average32/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average282/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average30/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does A Rust Server run?

The server fps averaged 238 over the last 48 hours, never dropping below 231. Its entity count reached a maximum of 48,136, including buildings, deployables and all other world objects. Its highest memory usage was 2,583 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does A Rust Server have?

There is no region published for A Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 91.208.92.38:28015.

A.3What is the reliability of A Rust Server, and is it online?

A Rust Server is currently online. It last restarted around 47 hours ago, according to its reported uptime. Its uptime over the last full day (1 day) was 96%, with 23 of 24 hours online. It was first observed on 27 October 2026 by Rust Statistics.

A.4What is the Rust version for A Rust Server?

Rust network protocol 2635 and build 168909 is the version that A Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on A Rust Server?

Too few wipes by A Rust Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 2 days 2 hours.

Player count

A.6How does A Rust Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, A Rust Server holds #8,802, in the top 40% of all ranked servers.

A.7What is the population level of A Rust Server?

The current population of A Rust Server is 0, drawn from 40 slots. Averaged over the last seven days: 0 players; the same period peaks at 3. Of the last 48 hours, the peak hour falls at 16:00 UTC, with an average of 2 players.

Tags and filters

A.8How should the tags on A Rust Server be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags A Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can A Rust Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that A Rust Server fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.10Under what rules and settings does A Rust Server operate?

Its name carries no gather rate for A Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for A Rust Server?

Size 3,000 and seed 1 define the procedural, game-generated map on A Rust Server. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What steps are required to join A Rust Server?

Press F1 inside Rust to open the console and enter client.connect 91.208.92.38:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. 40 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.