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Rust 1 55 Maptest

Rust Statistics

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Online · checked 10m ago · 91.212.121.215:28055

Abstract

We describe the public Rust server Rust 1 55 Maptest, reached at 91.212.121.215:28055. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,338 of all servers, the top 69%. It last wiped 25d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,338top 69%
Last wipe25d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123411:0020:0005:0014:0000:0009:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040011:0020:0005:0014:0000:0009:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 16:3225d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust 1 55 Maptest
Figure 5: The map: Custom Map, size 5000, seed 575164653.
Table 4: The server's published settings.
Address91.212.121.215:28055
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 16:32 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size5000
Seed575164653

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average143/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average189/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average78/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Rust 1 55 Maptest run?

Its average server fps over the last 48 hours was 197, with a minimum of 144. Buildings, deployables and all other world objects counted together reached a maximum of 55,402 entities. Its highest memory usage was 3,232 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Rust 1 55 Maptest based?

There is no region published for Rust 1 55 Maptest. Rust Statistics does not look up the machine's location; it shows where the server says it is. 91.212.121.215:28055 is its address.

A.3What is the online status and reliability of Rust 1 55 Maptest?

Rust 1 55 Maptest is online at this time. It last restarted around 2 days 13 hours ago, according to its reported uptime. The server was up 77% of the time over the last 7 full days, 129 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Rust 1 55 Maptest?

Rust 1 55 Maptest is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does Rust 1 55 Maptest wipe?

Too few wipes by Rust 1 55 Maptest have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 25 days 18 hours.

A.6What happens on Rust 1 55 Maptest when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 20 hours after the latest wipe.

Population

A.7How does Rust 1 55 Maptest compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Rust 1 55 Maptest at #15,338, within the top 69% of ranked servers.

A.8How would you characterise the player activity on Rust 1 55 Maptest?

On Rust 1 55 Maptest, 0 of the 10 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What do the tags associated with Rust 1 55 Maptest signify?

Tags from Rust 1 55 Maptest, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Rust 1 55 Maptest be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust 1 55 Maptest fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does Rust 1 55 Maptest operate?

No gather rate appears in the name of Rust 1 55 Maptest. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.12On which map does Rust 1 55 Maptest take place?

Generated by the game from seed 575164653, the procedural map on Rust 1 55 Maptest measures 5,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.

How to join

A.13How do you connect to Rust 1 55 Maptest?

Press F1 inside Rust to open the console and enter client.connect 91.212.121.215:28055. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://www.fette-beute.info.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.