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SUFFERING|MONTHLY[TEST]

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 17d ago · 91.214.140.157:28015

Abstract

We describe the public Rust server SUFFERING|MONTHLY[TEST], reached at 91.214.140.157:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,312 of all servers, the top 65%. It last wiped 20d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,312top 65%
Last wipe20d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct5 Oct9 Oct12 Oct16 Oct19 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 8 Oct, 18:1920d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address91.214.140.157:28015
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 18:19 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average160/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average97/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average230/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average345/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is SUFFERING|MONTHLY[TEST] based?

No region is published by SUFFERING|MONTHLY[TEST]. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 91.214.140.157:28015 is its address.

A.2How reliable is SUFFERING|MONTHLY[TEST], and is it currently online?

SUFFERING|MONTHLY[TEST] is currently offline, with the last sighting 17 days 14 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 2 October 2026.

A.3What is the Rust version for SUFFERING|MONTHLY[TEST]?

Rust network protocol 2634 and build 167398 is the version that SUFFERING|MONTHLY[TEST] runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on SUFFERING|MONTHLY[TEST]?

The record of SUFFERING|MONTHLY[TEST]'s wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 20 days 23 hours ago.

A.5How would you describe wipe day on SUFFERING|MONTHLY[TEST]?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6What position does SUFFERING|MONTHLY[TEST] occupy in the ranking of Rust servers?

Ranked by player hours across seven days, SUFFERING|MONTHLY[TEST] holds #14,312, in the top 65% of all ranked servers.

A.7What is the population level of SUFFERING|MONTHLY[TEST]?

At this moment SUFFERING|MONTHLY[TEST] is offline, having last been seen 17 days 14 hours ago.

Tags and filters

A.8What do the tags associated with SUFFERING|MONTHLY[TEST] signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp200 (Max players): It offers 200 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which SUFFERING|MONTHLY[TEST] publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can SUFFERING|MONTHLY[TEST] be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that SUFFERING|MONTHLY[TEST] fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does SUFFERING|MONTHLY[TEST] operate?

The name of SUFFERING|MONTHLY[TEST] states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is inactive: the anti-cheat from Valve is off.

A.11On which map does SUFFERING|MONTHLY[TEST] take place?

A procedural map, generated by the game, is what SUFFERING|MONTHLY[TEST] runs.

How to join

A.12What steps are required to join SUFFERING|MONTHLY[TEST]?

Press F1 inside Rust to open the console and enter client.connect 91.214.140.157:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp200Max players. It offers 200 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167398Build. The game build is 167398.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.