[US] Mello Rust | Vanilla Bi-weekly
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Online · checked 8m ago · 91.229.114.140:28015
Abstract
We describe the public Rust server [US] Mello Rust | Vanilla Bi-weekly, reached at 91.229.114.140:28015 and hosted in NA (us5). At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #7,868 of all servers, the top 35%, and #1150 in NA. It last wiped 1d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsbiweekly wipes vanilla modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 35% of all ranked servers, the top 62% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 20% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 12h | force wipefw |
| Wed 11 Nov, 05:05 | 12d 22h | its own schedule |
| Wed 25 Nov, 05:05 | 26d 22h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 12h | force wipefw |
| Wed 9 Dec, 05:05 | 40d 22h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 05:051d ago | – | – | running | 0 |
| Thu 15 Oct, 00:0714d ago | 1 | halved by day 1 | 13.2 d | 1 |
| Thu 8 Oct, 00:0721d ago | 2 | halved by day 4 | 7 d | 0 |
| Fri 2 Oct, 18:3526d ago | 1 | halved by day 1 | 5.2 d | 0 |
| Fri 2 Oct, 06:0827d ago | 1 | – | 0.5 d | 0 |
| Thu 24 Sep, 00:0735d ago | 0 | – | 8.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 91.229.114.140:28015 |
|---|---|
| Region | NA · us5 |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 28 Oct 2026, 05:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 1730058098 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], browse modded Rust servers [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average | 38/100 |
| Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 91 on average | 28/200 |
| Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 61 on average | 17/200 |
| Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 42 on average | 33/100 |
| Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 37 on average | 14/200 |
| Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 27 on average | 3/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does [US] Mello Rust | Vanilla Bi-weekly perform well?
Over the past 48 hours, it ran at an average of 59 server fps, with a low of 20. The highest number of entities it carried was 88,656, comprising buildings, deployables and all other objects. Its highest memory usage was 2,900 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does [US] Mello Rust | Vanilla Bi-weekly have?
Its region code is us5, and [US] Mello Rust | Vanilla Bi-weekly lists itself in North America with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 91.229.114.140:28015 is its address.
A.3What is the reliability of [US] Mello Rust | Vanilla Bi-weekly, and is it online?
At the present moment, [US] Mello Rust | Vanilla Bi-weekly is online. The uptime it reports indicates a restart about 23 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on [US] Mello Rust | Vanilla Bi-weekly?
Rust network protocol 2635 and build 168909 is the version that [US] Mello Rust | Vanilla Bi-weekly runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5On what cycle does [US] Mello Rust | Vanilla Bi-weekly wipe?
The prediction follows the tag, as [US] Mello Rust | Vanilla Bi-weekly's recorded wipes are too few to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 25 hours have passed since the current world was generated. Wipes every two weeks are published in the tags.
A.6How would you describe wipe day on [US] Mello Rust | Vanilla Bi-weekly?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.
Population
A.7How does [US] Mello Rust | Vanilla Bi-weekly compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives [US] Mello Rust | Vanilla Bi-weekly #7,868, in the top 35% of ranked servers and #1,150 in North America.
A.8How would you characterise the player activity on [US] Mello Rust | Vanilla Bi-weekly?
On [US] Mello Rust | Vanilla Bi-weekly, 0 of the 50 slots are occupied at present. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 22:00 UTC, with an average of 1 players.
Tags and filters
A.9How should the tags on [US] Mello Rust | Vanilla Bi-weekly be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus5 (Region code): us5 is the code recorded for this server's region; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser lists this server under North America; sc1 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags: these are the tags [US] Mello Rust | Vanilla Bi-weekly publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can [US] Mello Rust | Vanilla Bi-weekly be found among the Rust Statistics lists and filters?
Modded Rust servers and North American server statistics are the Rust Statistics lists that [US] Mello Rust | Vanilla Bi-weekly fits. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Rules, settings, map
A.11Under what rules and settings does [US] Mello Rust | Vanilla Bi-weekly operate?
The name of [US] Mello Rust | Vanilla Bi-weekly states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for [US] Mello Rust | Vanilla Bi-weekly?
Generated by the game from seed 1730058098, the procedural map on [US] Mello Rust | Vanilla Bi-weekly measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What steps are required to join [US] Mello Rust | Vanilla Bi-weekly?
Enter client.connect 91.229.114.140:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$rus5,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,sc1,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$rus5 | Region code. us5 is the code recorded for this server's region. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. The plugin framework is Carbon. |
| Region | |
NA | North America. The server browser lists this server under North America. |
| Other | |
sc1 | Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.