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Test Server (Stevious Main & Mondays)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 20d ago · 91.229.114.165:28010

Abstract

We describe the public Rust server Test Server (Stevious Main & Mondays), reached at 91.229.114.165:28010. It is offline at the last check, against a seven-day mean of 01. It ranks #15,842 of all servers, the top 72%. It last wiped 21d ago.

Keywordsmodded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,842top 72%
Last wipe21d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.7 daysbetween real wipes
On rhythm38%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held50%else halves by day 2
Thu 8 OctWed 7 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 8 Oct, 23:2020d ago 0 – running 0
Wed 7 Oct, 21:2521d ago 2 – 1.1 d 0
Sun 4 Oct, 04:0125d ago 2 held half 3.7 d 0
Fri 2 Oct, 09:5526d ago 1 – 1.8 d 0
Wed 30 Sep, 22:2728d ago 2 – 1.5 d 0
Sun 27 Sep, 00:4132d ago 2 halved by day 2 3.9 d 0
Fri 25 Sep, 08:4733d ago 1 – 1.7 d 0
Wed 23 Sep, 21:5835d ago 3 – 1.5 d 0
Sat 19 Sep, 23:5839d ago 2 held half 3.9 d 0
Fri 18 Sep, 00:0441d ago 1 – 2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Test Server (Stevious Main & Mondays)
Figure 5: The map: Custom Map, size 3950, seed 1337.
Table 4: The server's published settings.
Address91.229.114.165:28010
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 21:25 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size3950
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average105/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average136/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average47/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Test Server (Stevious Main & Mondays) have?

There is no region published for Test Server (Stevious Main & Mondays). Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 91.229.114.165:28010.

A.2What is the reliability of Test Server (Stevious Main & Mondays), and is it online?

Test Server (Stevious Main & Mondays) is currently offline, with the last sighting 20 days 5 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for Test Server (Stevious Main & Mondays)?

The version of Rust on Test Server (Stevious Main & Mondays) is network protocol 2634 and build 166652, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does Test Server (Stevious Main & Mondays) follow for wipes?

With irregular wipe times, Test Server (Stevious Main & Mondays) offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 21 days 10 hours ago.

A.5What characterises wipe day on Test Server (Stevious Main & Mondays)?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 50% of recent wipes. Otherwise, a fall below half took place by day 2.

Player count

A.6How does Test Server (Stevious Main & Mondays) compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Test Server (Stevious Main & Mondays) at #15,842, within the top 72% of ranked servers.

A.7What is the population level of Test Server (Stevious Main & Mondays)?

Test Server (Stevious Main & Mondays) is not online now; 20 days 5 hours have passed since it was last seen.

Tags and filters

A.8How should the tags on Test Server (Stevious Main & Mondays) be interpreted?

Tags from Test Server (Stevious Main & Mondays), read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Test Server (Stevious Main & Mondays) be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Test Server (Stevious Main & Mondays) fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern Test Server (Stevious Main & Mondays)?

The name of Test Server (Stevious Main & Mondays) states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.11What is the map for Test Server (Stevious Main & Mondays)?

The game generates Test Server (Stevious Main & Mondays)'s procedural map at size 3,950, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.

How to join

A.12How do you connect to Test Server (Stevious Main & Mondays)?

Press F1 inside Rust to open the console and enter client.connect 91.229.114.165:28010. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://stevious.io/.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. It offers 50 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. The game build is 166652.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.