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Fallen Dev Server

Rust Statistics

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Offline · checked 11d ago · 91.229.114.221:28079

Abstract

We describe the public Rust server Fallen Dev Server, reached at 91.229.114.221:28079 and hosted in NA (us5). It is offline at the last check, against a seven-day mean of 01. It ranks #15,327 of all servers, the top 70%, and #1560 in NA. It last wiped 24d ago.

Keywordsvanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/80% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,327top 70%; #1560 in NA
Last wipe24d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct.

4Rank

The server stands in the top 70% of all ranked servers, the top 84% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct8 Oct11 Oct18 Oct21 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Fallen Dev Server
Figure 4: The map: Procedural Map, size 1500, seed 1234567. Open on RustMaps.
Table 3: The server's published settings.
Address91.229.114.221:28079
RegionNA · us5
Max players8
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 16:56 UTC
Hostname–
First seen4 Oct 2026
MapProcedural Map
Size1500
Seed1234567

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], modded Rust servers listed live [3] and upcoming Rust wipes [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average43/100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average45/60
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average17/100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average2/150
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average9/175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average12/90

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Fallen Dev Server?

The NA tag puts Fallen Dev Server in North America, and us5 is its region code. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 91.229.114.221:28079.

A.2What is the online status and reliability of Fallen Dev Server?

At the present moment, Fallen Dev Server is offline; it was last seen 11 days 2 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 4 October 2026 by Rust Statistics.

A.3What version of Rust is run on Fallen Dev Server?

Rust network protocol 2634 and build 167781 is the version that Fallen Dev Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does Fallen Dev Server wipe?

There are not yet enough recorded wipes for Fallen Dev Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 24 days 10 hours ago.

Population

A.5How does Fallen Dev Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives Fallen Dev Server #15,327, in the top 70% of ranked servers and #1,560 in North America.

A.6How would you characterise the player activity on Fallen Dev Server?

The last recorded sighting of Fallen Dev Server was 11 days 2 hours ago; it is offline now.

Tags, lists

A.7What is the meaning of the tags on Fallen Dev Server?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): 8 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $rus5 (Region code): The code us5 identifies the server's region; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): In the server browser it is filed under North America, which Fallen Dev Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Fallen Dev Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Fallen Dev Server: Modded Rust servers and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on Fallen Dev Server?

The name of Fallen Dev Server states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on Fallen Dev Server?

Size 1,500 and seed 1234567 define the procedural, game-generated map on Fallen Dev Server. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.11What is the process for joining Fallen Dev Server?

Enter client.connect 91.229.114.221:28079 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp8Max players. 8 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$rus5Region code. The code us5 identifies the server's region.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
NANorth America. In the server browser it is filed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.