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Celestial Dev

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 91.229.114.222:28015

Abstract

We describe the public Rust server Celestial Dev, reached at 91.229.114.222:28015 and hosted in NA (us5). It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #9,266 of all servers, the top 42%, and #1240 in NA. It last wiped 8d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/80% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#9,266top 42%; #1240 in NA
Last wipe8d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75112:0014:0015:0017:0018:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608012:0014:0015:0017:0018:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep.

4Rank

The server stands in the top 42% of all ranked servers, the top 67% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct10 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap12.1 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Tue 20 OctSat 3 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 20 Oct, 22:108d ago 1 – running 0
Sat 3 Oct, 17:2625d ago 1 – 17.2 d 0
Sat 26 Sep, 19:4232d ago 1 halved by day 1 6.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: COLONY, size 3584, seed 1337.
Table 4: The server's published settings.
Address91.229.114.222:28015
RegionNA · us5
Max players8
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 22:10 UTC
Hostname730aaa76.joinmyga.me
First seen25 Sep 2026
MapCOLONY
Size3584
Seed1337

7Operator

19 servers publish a joinmyga.me hostname; the busiest are listed.

Table 5: Other servers of the same operator, joinmyga.me.

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], modded server list with rates [3] and Rust wipe forecast [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average26/100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average17/50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average4/100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average2/150
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average6/175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6/90

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Celestial Dev smooth?

Its average server fps over the last 48 hours was 43, with a minimum of 13. Its entity count reached a maximum of 13,884, including buildings, deployables and all other world objects. Its highest memory usage was 1,605 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Celestial Dev?

Region code us5 accompanies the NA tag by which Celestial Dev lists itself in North America. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 91.229.114.222:28015.

A.3What is the online status and reliability of Celestial Dev?

Celestial Dev is currently offline, with the last sighting 35 hours ago. It last restarted around 3 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 8%, with 13 of 168 hours online. The first record of it by Rust Statistics dates to 25 September 2026.

A.4What is the Rust version for Celestial Dev?

Celestial Dev is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does Celestial Dev follow for wipes?

Prediction of the next wipe is impossible for Celestial Dev, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 8 days 9 hours.

A.6What happens on Celestial Dev when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 1.

Population

A.7What is the rank of Celestial Dev among Rust servers?

On player hours over seven days Celestial Dev is #9,266, within the top 42% of all ranked servers; within North America it is #1,240.

A.8How would you characterise the player activity on Celestial Dev?

At this moment Celestial Dev is offline, having last been seen 35 hours ago. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 12:00 UTC, with an average of 1 players.

Tags and filters

A.9Who operates Celestial Dev?

The same operator most likely runs Celestial Dev and 18 other servers we track, since both publish a joinmyga.me hostname.

A.10What do the tags associated with Celestial Dev signify?

Tags from Celestial Dev, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp8 (Max players): The slot count is 8; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rus5 (Region code): The code us5 identifies the server's region; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon; NA (North America): The server browser lists this server under North America. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.11Where can Celestial Dev be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Celestial Dev fits are: Modded Rust servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.12Which settings and rules are in force on Celestial Dev?

No gather rate appears in the name of Celestial Dev. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

A.13What is the map for Celestial Dev?

Generated by the game from seed 1337, the procedural map on Celestial Dev measures 3,584. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. Under map name, it gives COLONY.

Connection

A.14What is the process for joining Celestial Dev?

Press F1 inside Rust to open the console and enter client.connect 91.229.114.222:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$rus5,v2635,NA,gmrust,cs168909,ts8,^z,^y.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp8Max players. The slot count is 8.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$rus5Region code. The code us5 identifies the server's region.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.