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Project Paradox Test Server

Rust Statistics

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Online · checked 9m ago · 91.229.114.24:28047

Abstract

We describe the public Rust server Project Paradox Test Server, reached at 91.229.114.24:28047 and hosted in NA (us5). At the last check it held 0 of 20 places, against a seven-day mean of 01. It ranks #15,432 of all servers, the top 69%, and #1537 in NA. It last wiped 9d ago.

Keywordsvanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,432top 69%; #1537 in NA
Last wipe9d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123415:0000:0009:0018:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608015:0000:0009:0018:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, the top 82% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.9 daysbetween real wipes
On rhythm20%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Mon 19 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 19 Oct, 13:309d ago 0 – running 0
Thu 1 Oct, 13:5227d ago 1 halved by day 1 18 d 0
Tue 29 Sep, 20:5628d ago 1 – 1.7 d 0
Mon 21 Sep, 14:5136d ago 1 halved by day 1 8.3 d 0
Sun 20 Sep, 22:4337d ago 2 – 0.7 d 0
Fri 18 Sep, 00:3440d ago 2 halved by day 1 2.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map, size 4000, seed 1337.
Table 4: The server's published settings.
Address91.229.114.24:28047
RegionNA · us5
Max players20
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 13:30 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], modded Rust servers listed live [3] and next Rust wipe times [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average19/100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average6/50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average10/100
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average5/175
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average11/150
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6/90

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Project Paradox Test Server run?

The server fps averaged 48 over the last 48 hours, never dropping below 48. Buildings, deployables and all other world objects counted together reached a maximum of 112,944 entities. Its highest memory usage was 4,229 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Project Paradox Test Server based?

Region code us5 accompanies the NA tag by which Project Paradox Test Server lists itself in North America. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 91.229.114.24:28047.

A.3What is the reliability of Project Paradox Test Server, and is it online?

At the present moment, Project Paradox Test Server is online. The uptime it reports indicates a restart about 8 days 22 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for Project Paradox Test Server?

Project Paradox Test Server is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Project Paradox Test Server?

Prediction of the next wipe is impossible for Project Paradox Test Server, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 9 days.

A.6What happens on Project Paradox Test Server when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.

Population

A.7What is the rank of Project Paradox Test Server among Rust servers?

The seven-day player-hours ranking gives Project Paradox Test Server #15,432, in the top 69% of ranked servers and #1,537 in North America.

A.8What is the population level of Project Paradox Test Server?

At this moment 0 players are on Project Paradox Test Server, which has 20 slots in total. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What is the meaning of the tags on Project Paradox Test Server?

Tags from Project Paradox Test Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $rus5 (Region code): The code us5 identifies the server's region; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): North America is the region it appears under in the server browser. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Project Paradox Test Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Project Paradox Test Server fits are: Modded Rust servers and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11What are the settings and rules that govern Project Paradox Test Server?

No gather rate appears in the name of Project Paradox Test Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Project Paradox Test Server?

Size 4,000 and seed 1337 define the procedural, game-generated map on Project Paradox Test Server. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.

Connection

A.13What is the process for joining Project Paradox Test Server?

Enter client.connect 91.229.114.24:28047 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp20Max players. The slot count is 20.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$rus5Region code. The code us5 identifies the server's region.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
NANorth America. North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.