ZR Rust | 2x
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 14m ago · 91.229.114.24:28059
Abstract
We describe the public Rust server ZR Rust | 2x, reached at 91.229.114.24:28059 and hosted in NA (us5). At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%, and #1513 in NA. It last wiped 60d ago on a published weekly schedule; the next wipe is expected Sunday 1 November, 03:21 UTC, weekly: 7 days after its last wipe.
Keywords2x gather weekly wipes vanilla modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 81% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Sunday 1 November, 03:21 UTC, in 2d 20h. Weekly: 7 days after its last wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 91.229.114.24:28059 |
|---|---|
| Region | NA · us5 |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 30 Aug 2026, 03:21 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 2500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], double gather rust servers [3], modded Rust servers listed live [4] and upcoming Rust wipes [5].
| Server | Players |
|---|---|
| [US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average | 67/200 |
| [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average | 1/150 |
| [US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average | 4/200 |
| [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 45 on average | 214/275 |
| [US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 30 on average | 19/150 |
| BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 5 on average | 2/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does ZR Rust | 2x run?
Over the past 48 hours, it ran at an average of 60 server fps, with a low of 60. The highest number of entities it carried was 35,604, comprising buildings, deployables and all other objects. Memory use peaked at 2,463 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does ZR Rust | 2x have?
The NA tag puts ZR Rust | 2x in North America, and us5 is its region code. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 91.229.114.24:28059 is its address.
A.3How reliable is ZR Rust | 2x, and is it currently online?
ZR Rust | 2x is online at this time. It last restarted around 60 days 1 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for ZR Rust | 2x?
Rust network protocol 2632 and build 162434 is the version that ZR Rust | 2x runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does ZR Rust | 2x follow for wipes?
The estimate of ZR Rust | 2x's next wipe comes from weekly: 7 days after its last wipe. On Sunday 1 November at 03:21 UTC the next wipe is expected. 60 days 3 hours have passed since the current world was generated. A weekly wipe schedule is published in the server's tags.
Player count
A.6What is the rank of ZR Rust | 2x among Rust servers?
On player hours over seven days ZR Rust | 2x is #15,341, within the top 69% of all ranked servers; within North America it is #1,513.
A.7How would you characterise the player activity on ZR Rust | 2x?
On ZR Rust | 2x, 0 of the 100 slots are occupied at present. The mean population for the last seven days is 0.
Tags, lists
A.8What is the meaning of the tags on ZR Rust | 2x?
Tags from ZR Rust | 2x, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team, the value the game sets by default; v2632 (Protocol): Your game must run protocol 2632 to connect; cs162434 (Build): This server runs game build 162434; ptrak (Networking): The network layer is RakNet, standard for the game; $rus5 (Region code): us5 is the code recorded for this server's region; ^w (Weekly): A weekly wipe cycle applies; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): In the server browser it is filed under North America. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can ZR Rust | 2x be found among the Rust Statistics lists and filters?
These Rust Statistics lists include ZR Rust | 2x: Rust servers with a 2x gather rate, Modded Rust servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Settings and map
A.10Which settings and rules are in force on ZR Rust | 2x?
The rate for gathering on ZR Rust | 2x is 2x, according to its name. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. The server has VAC on, Valve's anti-cheat.
A.11On which map does ZR Rust | 2x take place?
Generated by the game from seed 1337, the procedural map on ZR Rust | 2x measures 2,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.
How to join
A.12How do you connect to ZR Rust | 2x?
Press F1 inside Rust to open the console and enter client.connect 91.229.114.24:28059. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://discord.com/invite/mDpxXaFrj2.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$rus5,v2632,^w,^v,NA,gmrust,cs162434,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. The slot count is 100. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2632 | Protocol. Your game must run protocol 2632 to connect. |
cs162434 | Build. This server runs game build 162434. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$rus5 | Region code. us5 is the code recorded for this server's region. |
| Wipe schedule | |
^w | Weekly. A weekly wipe cycle applies. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Double gather rust servers. ruststatistics.org/top-2x-rust-servers.
- [4]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.