Rednecks Of Rust 5x PvE|US
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 91.229.114.45:28031
Abstract
We describe the public Rust server Rednecks Of Rust 5x PvE|US, reached at 91.229.114.45:28031 and hosted in NA (us5). At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 31. It ranks #7,179 of all servers, the top 32%, and #1099 in NA. It last wiped 3d ago.
Keywords5x gather modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 32% of all ranked servers, the top 59% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 50% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 24 Oct, 18:303d ago | 3 | – | running | 0 |
| Sat 10 Oct, 15:0417d ago | 1 | halved by day 1 | 14.1 d | 0 |
| Thu 8 Oct, 14:5819d ago | 1 | held half | 2 d | 0 |
| Wed 7 Oct, 16:5920d ago | 1 | – | 0.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 91.229.114.45:28031 |
|---|---|
| Region | NA · us5 |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 18:30 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 41279 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], 5x population and wipes [3], modded servers by player count [4], live pve population [5] and upcoming Rust wipes [6].
| Server | Players |
|---|---|
| Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 31 on average | 15/150 |
| GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 7 on average | 0/100 |
| Freedom PVE | 5x | Refined Loot | Raid BasesNA · groups of 50+ · 5x · monthly · 3 on average | 0/50 |
| Randum Rust 5x PVE |Raids|SkillTree|Events|Kits|StatsNA · groups of 10+ · 5x · biweekly · 3 on average | 1/100 |
| Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|SkNA · groups of 8+ · 5x · monthly · 3 on average | 0/100 |
| Four Horsemen | Dickaroo | PVE | 5X | 10/1NA · groups of 16+ · 5x · monthly · 2 on average | 2/20 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Rednecks Of Rust 5x PvE|US smooth?
Over the past 48 hours, it ran at an average of 60 server fps, with a low of 57. The highest number of entities it carried was 48,845, comprising buildings, deployables and all other objects. Its highest memory usage was 2,806 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does Rednecks Of Rust 5x PvE|US have?
Region code us5 accompanies the NA tag by which Rednecks Of Rust 5x PvE|US lists itself in North America. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 91.229.114.45:28031.
A.3What is the reliability of Rednecks Of Rust 5x PvE|US, and is it online?
Rednecks Of Rust 5x PvE|US is currently online. The uptime it reports indicates a restart about 3 days 12 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for Rednecks Of Rust 5x PvE|US?
The version of Rust on Rednecks Of Rust 5x PvE|US is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5When are wipes carried out on Rednecks Of Rust 5x PvE|US?
With irregular wipe times, Rednecks Of Rust 5x PvE|US offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 3 days 14 hours ago.
A.6What happens on Rednecks Of Rust 5x PvE|US when wipe day arrives?
Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 28 hours after it began. Half the peak was sustained until the next wipe in 50% of recent wipes. If not, the population dropped below half by day 1.
Population
A.7What position does Rednecks Of Rust 5x PvE|US occupy in the ranking of Rust servers?
On player hours over seven days Rednecks Of Rust 5x PvE|US is #7,179, within the top 32% of all ranked servers; within North America it is #1,099.
A.8At what level does Rednecks Of Rust 5x PvE|US operate in terms of players?
The current population of Rednecks Of Rust 5x PvE|US is 0, drawn from 100 slots. Over the last week the count averages 0 players and reaches 3 at its height. The busiest hour of the last 48 is 17:00 UTC, averaging 1 players.
Tags, lists
A.9What is the meaning of the tags on Rednecks Of Rust 5x PvE|US?
Tags from Rednecks Of Rust 5x PvE|US, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rus5 (Region code): The code us5 identifies the server's region; ^p (PvE): The threat is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): In the server browser it is filed under North America. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Rednecks Of Rust 5x PvE|US be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rednecks Of Rust 5x PvE|US fits are: 5x Rust servers: live statistics, Modded Rust servers, Rust PvE servers: live list and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.
Rules, settings, map
A.11Under what rules and settings does Rednecks Of Rust 5x PvE|US operate?
The rate for gathering on Rednecks Of Rust 5x PvE|US is 5x, according to its name. No cap is given beyond the game's default of 8 players per group. pve is the game mode here; fighting other players is excluded. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for Rednecks Of Rust 5x PvE|US?
Size 3,000 and seed 41279 define the procedural, game-generated map on Rednecks Of Rust 5x PvE|US. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What steps are required to join Rednecks Of Rust 5x PvE|US?
Press F1 inside Rust to open the console and enter client.connect 91.229.114.45:28031. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$rus5,v2635,^p,NA,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$rus5 | Region code. The code us5 identifies the server's region. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. 5x population and wipes. ruststatistics.org/top-5x-rust-servers.
- [4]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [5]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [6]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.