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Test Server | Map Pre-Release for Canadian Chill

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Online · checked 10m ago · 91.229.114.90:28040

Abstract

We describe the public Rust server Test Server | Map Pre-Release for Canadian Chill, reached at 91.229.114.90:28040 and hosted in NA (us5). At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,231 of all servers, the top 37%, and #1188 in NA. It last wiped 2d ago on a published weekly schedule; the next wipe is expected Monday 2 November, 17:43 UTC, its weekly schedule tag.

Keywordsweekly wipes modded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#8,231top 37%; #1188 in NA
Last wipe2d agoweekly schedule
Next wipe34d 19hMon 2 Nov, 17:43 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608022:0007:0016:0001:0010:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep.

4Rank

The server stands in the top 37% of all ranked servers, the top 64% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Sep30 Sep14 Oct18 Oct23 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Monday 2 November, 17:43 UTC, in 4d 19h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 2.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Mon 2 Nov, 17:434d 19hits own schedule
Thu 5 Nov, 19:007d 21hforce wipefw
Mon 9 Nov, 17:4311d 19hits own schedule
Mon 16 Nov, 17:4318d 19hits own schedule
Mon 23 Nov, 17:4325d 19hits own schedule
Mon 30 Nov, 17:4332d 19hits own schedule
Thu 3 Dec, 19:0035d 21hforce wipefw
Mon 7 Dec, 17:4339d 19hits own schedule
Mon 26 OctMon 19 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 17:432d ago 1 – running 0
Mon 19 Oct, 18:259d ago 1 halved by day 4 7 d 0
Wed 14 Oct, 19:1114d ago 3 halved by day 1 5 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Test Server | Map Pre-Release for Canadian Chill
Figure 5: The map: Custom Map, size 4250, seed 1337.
Table 5: The server's published settings.
Address91.229.114.90:28040
RegionNA · us5
Max players10
Group limit8, the default
Wipe scheduleweekly
Last wipe26 Oct 2026, 19:53 UTC
Hostname–
First seen25 Sep 2026
MapCustom Map
Size4250
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], modded servers by player count [3], pve wipes and settings [4] and servers wiping soon [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average1/50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 2 on average1/75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average254/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average103/200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average45/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average33/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Test Server | Map Pre-Release for Canadian Chill smooth?

The server fps averaged 60 over the last 48 hours, never dropping below 50. Its entity count reached a maximum of 104,541, including buildings, deployables and all other world objects. Memory use peaked at 4,749 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Test Server | Map Pre-Release for Canadian Chill based?

Its region code is us5, and Test Server | Map Pre-Release for Canadian Chill lists itself in North America with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 91.229.114.90:28040.

A.3What is the online status and reliability of Test Server | Map Pre-Release for Canadian Chill?

Test Server | Map Pre-Release for Canadian Chill is online at this time. Based on the uptime it reports, the last restart occurred about 2 days ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 25 September 2026.

A.4What is the Rust version for Test Server | Map Pre-Release for Canadian Chill?

Rust network protocol 2635 and build 168909 is the version that Test Server | Map Pre-Release for Canadian Chill runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on Test Server | Map Pre-Release for Canadian Chill?

The record of Test Server | Map Pre-Release for Canadian Chill's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. The server is due to wipe on Monday 2 November at 17:43 UTC. The current world has been running for 2 days 1 hours. The tags state that wipes occur weekly.

A.6How would you describe wipe day on Test Server | Map Pre-Release for Canadian Chill?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 1 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 2.5.

Population

A.7How does Test Server | Map Pre-Release for Canadian Chill compare with other Rust servers in the rankings?

On player hours over seven days Test Server | Map Pre-Release for Canadian Chill is #8,231, within the top 37% of all ranked servers; within North America it is #1,188.

A.8At what level does Test Server | Map Pre-Release for Canadian Chill operate in terms of players?

The current population of Test Server | Map Pre-Release for Canadian Chill is 0, drawn from 10 slots. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 03:00 UTC, with an average of 1 players.

Tags, lists

A.9What is the meaning of the tags on Test Server | Map Pre-Release for Canadian Chill?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus5 (Region code): The code us5 identifies the server's region; ^w (Weekly): Wipes happen every week; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): In the server browser it is filed under North America, which Test Server | Map Pre-Release for Canadian Chill publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Test Server | Map Pre-Release for Canadian Chill be found among the Rust Statistics lists and filters?

Modded Rust servers, Rust PvE servers: live list and North American server statistics are the Rust Statistics lists that Test Server | Map Pre-Release for Canadian Chill fits. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Rules, settings, map

A.11Under what rules and settings does Test Server | Map Pre-Release for Canadian Chill operate?

The name of Test Server | Map Pre-Release for Canadian Chill states no gather rate. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is fighting other players is excluded. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Test Server | Map Pre-Release for Canadian Chill?

Generated by the game from seed 1337, the procedural map on Test Server | Map Pre-Release for Canadian Chill measures 4,250. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.

How to join

A.13What steps are required to join Test Server | Map Pre-Release for Canadian Chill?

Press F1 inside Rust to open the console and enter client.connect 91.229.114.90:28040. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://www.chill-rust.ca/.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$rus5,v2635,^p,^w,NA,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$rus5Region code. The code us5 identifies the server's region.
Wipe schedule
^wWeekly. Wipes happen every week.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
NANorth America. In the server browser it is filed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.